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BioWare is Going Back to its Roots with the Return of Casey Hudson as General Manager

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Casey Hudson is a name that is probably not that familiar to most gamers out there, but he was a major player at BioWare for many years. He’s responsible for the success of the two franchises that make up this featured image as well as Jade Empire, Baldur’s Gate, and so on.

Hudson left BioWare back in 2014 to pursue his own goals and ended up working closely with Microsoft starting in 2015 as a creative director. BioWare has only put out two games since he left, Dragon Age: Inquisition and Mass Effect: Andromeda. Beyond that, BioWare put out a bunch of expansions for Star Wars: The Old Republic as well.

After the controversy surrounding Mass Effect: Andromeda and its subsequent poor sales, BioWare’s Aaryn Flynn stepped down as general manager. Casey Hudson has now returned home to set things straight. As the new general manager, the Mass Effect trilogy’s original creative director is no doubt working on making the series relevant again after the news of its series hiatus.

As mentioned previously, Casey Hudson was a huge figure at BioWare during its peak in the gaming industry. With many successful franchises already under his belt, Hudson is now expanding his repertoire even further. He has taken over the production behind BioWare’s upcoming Anthem, a Destiny-esque game that caught many gamers’ eyes when it was announced at E3 this year.

Hudson’s return may also spell good news for fans of Star Wars games. When EA took over the Star Wars gaming license, they announced that Dice, Visceral, Respawn, and BioWare would be working on upcoming titles. Dice already released a game and is releasing its sequel later this year, but we haven’t gotten much from the other studios. With Hudson back and already having experience working on a Star Wars RPG in Knights of the Old Republic, production is sure to pick up in the area.

Hudson’s return to BioWare is a very big deal for the gaming industry. It’s too soon to fully tell what it means for fans of BioWare games, but with his track record, those fans should be able to breathe a little easier.

I spend most of my days working towards my Writing and Rhetoric degree at the University of Central Florida, but I spend a lot of my down time keeping up to date on the best TV, movies, and video games the industry has to offer. Here I put all of that extended time to use discussing each of them in-depth.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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