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PlayerUnknown’s Battlegrounds Team Teases New Desert Map

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PlayerUnknown's Battlegrounds

If you’re getting a bit sick of getting shot in Pochinki, don’t worry. There’ll soon be another new place for you to get shot in. PlayerUnknown himself has revealed a WIP screenshot of a new desert map being developed for the wildly popular PlayerUnknown’s Battlegrounds.

At his keynote speech during the Gamescom 2017 event, Brendan ‘PlayerUnknown’ Greene revealed the aerial shot below, showing a dense urban map. Based in South America, Peru to be exact, this new image shows buildings that are at least eight stories high, dwarfing any of the buildings that are used in the current map of Erangel.

PlayerUnknown's Battlegrounds new map

This level of verticality and tight close-quarters combat will be something of a new experience in a game that often revolves around people hiding behind trees and shooting each other at distance (not that I’m complaining or anything). From what it looks like, this new urban map will feature much more opportunity for frantic indoor battles, multi-tiered building to building combat and no doubt people falling from roofs by accident.

Whether or not each and every building is accessible is (player)unknown, although the fire escapes and roof access doors on some of the buildings suggest the majority are.

Two teams are currently working on the new map, which should have little to no impact on the upcoming updates that have already been teased.

With this desert map being teased and Greene confirming that a map based in the Adriatic is currently in the works, players who are finding Erangel to be getting stale should be pleased that Bluehole Studio and PlayerUnknown are going to be shaking things up soon.

PlayerUnknown’s Battlegrounds is still hurtling towards its full release, which is slated for sometime ‘late 2017’. Having already passed eight millions players and counting, it’s good to see that the team isn’t sitting around counting their money.

In the meantime, I’ll be mentally preparing for the first time me and another unlucky individual are stuck in the circle on different floors of an eight-tier building.

PlayerUnknown’s Battlegrounds is set for a full release on PC in late 2017, following a recently announced ‘console launch exclusive’ release on Xbox One and the enhanced Xbox One X.

 

UK based gaming writer, raised on a diet of Street Fighter and Isometric RPG's. I enjoy playing every game I can get my grubby little hands on.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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Evaluating Fallout 76’s Value in 2024

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If you’ve been keeping up with the new Fallout show on Amazon Prime, chances are you’ve been relying on PS Plus Extra and PS Plus Premium to access and enjoy one of Bethesda’s legendary RPGs. We decided to bypass the highly acclaimed Fallout New Vegas and Fallout 3, opting instead to explore the vast landscapes of West Virginia in Fallout 76. Infamous for its initial reception, Todd Howard’s “Fallout with Friends” has evolved significantly over the past six years. However, does that imply the game is of high quality? Is it worth playing in 2024?

As we ventured out of Vault 76 for the very first time, we were determined to find the answers to those burning questions. Recalling our escapades on the Push Square YouTube channel, we encountered quest-giving NPCs—a feature that was surprisingly absent upon release—awe-inspiring bases built by fellow players—and an abundance of loot that could easily burden us 76 times over.

In the midst of the vast array of open-world online experiences, we found ourselves quite enthralled by the combination of 50s classics playing in the background as we obliterated the heads of ghouls. And to top it off, we were able to enjoy all of this with our friends. Exploring the wasteland in the company of a ragtag band of survivors adds a unique element to Fallout 76, setting it apart from other games in the series. However, does it manage to prevent us from uninstalling and transitioning to one of the mainline entries in the series? To discover more, be sure to watch the complete video!

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