Connect with us

Gaming

Kamen Rider: Climax Fighters Will Be Released in English but Not America

blank

Published

on

blank

While I have access to plenty of video games, most of which aren’t subject to censorship, I will never be able to play numerous other games, simply because they were never released in the U.S. Some of these are mediocre, such as 2005 remake of Altered Beast, while others, such as Metal Wolf Chaos, are glorious in their insanity and have achieved cult status. Kamen Rider: Climax Fighers is the latest in a long line of games that might never see an American release but deserves one. And yet, the game will receive an English localization that will be released exclusive in Southeast Asia.

So, what is Kamen Rider? Basically, it’s a long-running collection of shows that follow various (usually) insect-themed super heroes who tend to ride motorcycles. American television production companies have tried to adapt the series twice. The first attempt was Saban’s abysmal Masked Rider, an adaptation of Kamen Rider Black RX, and the second try was Adness Entertainment’s Kamen Rider: Dragon Knight, which according to some accounts might actually be superior to its source material, Kamen Rider Ryuki. Unlike its team-based counterpart, Super Sentai (better known as Power Rangers)  Kamen Rider hasn’t seen much success outside of Asian countries, especially Japan. Its video games tend to be Japan-only releases, which makes the English translated, Southeast Asian version so special.

While the Southeast Asian version will still use Japanese voicelines, the English language support will give gamers a nearly unprecedented opportunity to import and play a Kamen Rider game (Kamen Rider: Dragon Knight games for the Wii and DS notwithstanding). Granted, nothing has stopped fans from importing past games, but these players either had to jailbreak their consoles (i.e., illegally modify them to play non-America region games), learn Japanese to play the games, or both. However, Kamen Rider: Climax Fighters is a PlayStation 4 exclusive, and the PS4 is a region-free console, which means no jailbreaking is required. And since one version of the game already comes with English language support, gamers don’t have to learn a second language. The only problem with the English-localized version is the game is multiplayer-oriented; therefore, gamers could experience lag when playing against Japanese or Southeast Asian players.

Gamers can import Kamen Rider: Climax Fighers starting December 7th for 7,600 yen, or approximately 69 dollars. However, I hope Bandai Namco releases the game in the U.S., even as a digital-only game, because even though the American fan base is small, it’s devoted. Plus, U.S. gamers are currently addicted to online multiplayer games, so Kamen Rider: Climax Fighters, characters aside, is almost custom made for a U.S. audience.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

blank

Published

on

blank

There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

Continue Reading

Gaming

Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

blank

Published

on

blank

In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

Continue Reading

Gaming

Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

blank

Published

on

blank

The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

Continue Reading

Trending