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Wolfenstein II: The New Colossus’ New Trailer Provides Several Surprises

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Wolfenstein II: The New Colossus is almost upon us, and Bethesda is hyping up the Nazi-murder simulator with a new trailer that shows a few new faces.

The Wolfenstein II: The New Colossus launch trailer is about as high-octane as you can get, which is par for the course with the Wolfenstein franchise these days. Sure, it features American resistance leader Grace Walker giving a rousing speech to stand up against the occupying Nazi regime, even if it’s with a knife or a clenched fist, but mostly the video is about the one-man army known as B.J. Blazkowicz tearing through Nazi forces. But, the promise of decimating the Nazi army isn’t the only highlight of the trailer. No, it’s who’s among those forces that is meant to get our blood pumping and excited for the release of Wolfenstein II: The New Colossus.

While series antagonist Wilhelm “Deathsead” Strasse won’t be returning (spoiler: he died in Wolfenstein: The New Order), his right hand woman Frau Engel will pick up the swastika-shaped baton as the big bad. And yes, in the trailer she’s talking in front of a desecrated Lincoln Memorial where Honest Abe has been replaced by Adolf Hitler in what can only be described as a mirror universe version of the “I Have a Dream” speech. But the hit list doesn’t end there; viewers will remember that in the “Nuke Area 52” gameplay video, KKK members were getting all chummy with occupying Nazi soldiers. Well, the latest trailer confirms that Klansmen will be among those opposing Blaskowicz (and getting their faces shotgunned off by Blakowicz as well); I can already hear the angry comments complaining that evil people are being portrayed as evil in a video game. Oh, and at the end of the trailer, Hitler, albeit a horribly aged and decrepit version of himself, makes a special guest appearance. Personally, I’m hoping his boss fight is saved for Wolfenstein III, because you can never kill too many Nazis in video games.

Wolfenstein II: The New Colossus releases October 27th for PC, Xbox One, and PlayStation 4. That date can’t come soon enough.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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