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The Teenage Mutant Ninja Turtles Come out of the Shadows for Injustice 2

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I had no idea what to expect for the final Injustice 2 DLC pack. Well, that’s not entirely true: I expected The Atom to be a part of it, but the rest came out of left field, especially the Teenage Mutant Ninja Turtles.

As with the previous Injustice 2 DLC announcement, NetherRealm Studios seems to have learned its lessons from the first DLC video and is making its trailers more dynamic and entertaining. Instead of just staring each other down in a black void, now the characters actively fight in a warehouse. Well, The Atom fights at least, and he apparently defeats Raiden, Black Manta, and Hellboy rather easily. As one might expect, the warehouse then explodes, and The Atom finds himself face to face with Enchantress (you remember her, the main villain from Suicide Squad). And then the Teenage Mutant Ninja Turtles come out of nowhere and join the fight. Yes, the heroes in a half shell are in Injustice 2; if Hellboy made it into the game, why not the TMNT as well?

While we already know how The Atom will fight thanks to an announcement trailer that was released before Hellboy’s trailer, we are completely in the dark regarding Enchantress’ and the TMNT’s playstyles. Apparently all four of the turtles will be in the game, but we do not know how they will function. Can players actually pick their favorite turtle, or will we only be limited to one (likely Leonardo)? Will the other turtles take the form of special moves, or will they only appear in the super move? So many questions, so little information.

Gamers who want to play as The Atom, Enchantress, or the TMNT will either have to purchase the Fighter Pack 3 or the Inustice 2 Ultimate Edition. While The Atom will be available via early access on December 12th (which is apparently two days before the release of the PC version) we do not know when Enchantress or the turtles will be added to the game. Still, this is one surprise I’m glad I didn’t see coming.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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