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The Metal Gear Survive Trailer Surprisingly Shows Some Promise

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Even though Hideo Kojima is no longer with Konami, the company is still trying to keep his brainchild Metal Gear Solid alive with Metal Gear Survive, and judging from the gameplay trailer, Konami might actually have something going for them. Is it a Metal Gear something? Well, no, but that’s not necessarily a bad thing

So, IGN recently released a five-minute gameplay trailer for Metal Gear Survive, and it looks ok. If we just take a minute and try to ignore all the reprehensible stuff Konami has done in the past, you just might see that with this game, the company is giving it the old college try.

Metal Gear Survive borrows a lot from Metal Gear Solid V‘s gameplay, especially when it comes to stealth, and tries to add in new mechanics, such as Dead Rising-esque combat to deal with multiple zombies when stealth is no longer an option. The game also adds in Fortnite-esque building and resource gathering, which is apparently designed to encourage out-of-the-box thinking. Cornered near a cliff thanks to an oncoming swarm of zombies? Set down a frictionless pad and let them slide to their doom while you hang off the edge. Want to reach a building’s roof quickly? Summon a tower with a ladder. It’s all stuff that’s been done before (in Fortnite), but copying what works in other games isn’t necessarily a bad thing as long as what’s copied is utilized well.

While Metal Gear Survive uses the tired zombie trope, the trailer hints at a story that revolves around the mystery of the origin of the zombies, as well as the dying, parallel world they inhabit. In one scene, a recently deceased soldier transforms into a zombie with no seeming cause. One second he’s a motionless corpse, the next he’s got a glowing crystal where his brain should be and is trying to claw at an NPC — and I’m genuinely curious how and why that happens. Maybe it’s a good hook, or maybe I’m just not burnt out on zombie games like some others.

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If I’m being honest here, I think the reason why many people take umbrage with the game is it uses the Metal Gear name and has nothing to do with the franchise. Metal Gear Rising: Revengeance at least featured characters from previous games and had a plot that, while not as convoluted as other Metal Gear games, is definitely the kind of story we’ve come to expect from the series. While Metal Gear Survive definitely borrows some gameplay mechanics from the Metal Gear franchise, it could probably stand on its own two legs if Konami had developed the game as an original IP.

Some might argue that Konami slapped on the Metal Gear title to Metal Gear Survive because the company is banking on the name to sell a game that actually sucks. I argue that, given the gameplay, Konami wants to prove it can still make good Metal Gear games without Kojima, even if they are Metal Gear in name only. I’m a forgiving man and am willing to give the company a second chance. Metal Gear Survive has a beta scheduled for January 18th, which will be an excellent opportunity to see if the the gameplay lives up to the trailer.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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Here are all the patch notes for the new PS5 firmware update that adds the community game help feature

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Sony has recently launched the newest PS5 system software update, which is always an exciting occasion for avid PlayStation fans. With a size of slightly over 1GB, you can download and install it right away. As always, the question remains: What exactly does the update bring to the table?

According to the official patch notes, there have been some notable improvements, particularly in the area of game help. We are introducing an exciting addition to our platform: the Community Game Help feature. This feature enhances the PS5’s Game Help system by providing you with gameplay videos from fellow players. Players have the option to choose whether or not they want their gameplay videos to be shared using this feature.

If you’re concerned about it, you can now hide your Remote Play connection status as well.

Presenting the complete patch notes:

  • Game Help has been enhanced with the addition of Community Game Help features
  • Within Game Help, players can find Community Game Help hints in supported games. These cues come from gameplay videos that other players have shared.
  • If you’re up for it, you have the option to contribute to Community Game Help by giving permission for your gameplay video to be automatically recorded and included in the feature after it’s been reviewed
  • If you want to join in, navigate to Settings, then Captures & Broadcasts, followed by Captures, Auto Captures, and finally Community Game Help. From there, simply choose the option to participate. Users have the option to unsubscribe whenever they choose
  • During Remote Play, players now have the option to hide the persistent message “Remote Play connected.” that appears on their game screen. To ensure a seamless gaming experience, navigate to the Settings menu, then proceed to the System section. From there, locate the Remote Play option and activate the Hide Remote Play Connection Status feature
  • The system’s software performance and stability have been significantly enhanced
  • The messages and usability on some screens have been enhanced

While not the most groundbreaking update, the Community Game Help feature has the potential to be intriguing, contingent upon the number of games that offer support for it. What are your thoughts on the latest update? Feel free to share your thoughts in the comments section below.

 

 

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New PS5 Patch Introduces Rare 40FPS Mode for Avatar Game

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Avatar: Frontiers of Pandora has received an exciting update that introduces a new graphical mode, elevating the game’s visual experience. With a smooth frame rate of 40 frames per second and enhanced resolutions, players can now immerse themselves in even more stunning and detailed environments. Now downloadable on PS5 with the latest patch 3.2, this mode is compatible with 4K TVs that can handle up to 120 Hz. Before this update, Avatar PS5 only offered quality and performance modes. However, with this new option, players can now enjoy the benefits of both modes after downloading the 2.4GB update.

Throughout the PS5 era, 40fps modes have been a rarity, much to the disappointment of the hardcore community. Insomniac Games first introduced them in Marvel’s Spider-Man: Miles Morales and later added the feature to Ratchet & Clank: Rift Apart. They also included it in Marvel’s Spider-Man 2. Other PS5 titles, such as Hogwarts Legacy, Lies of P, and God of War Ragnarok, also offer 40fps modes.

In addition to that, Patch 3.2 for Avatar: Frontiers of Pandora brings along the following:

Worldwide:

  • Research Station Alpha now features a convenient Fast Travel option
  • The issue of controller re-mapping and resetting on game restart has been resolved
  • Addressed multiple instances of crashes
  • I corrected a few spelling errors
  • Addressed the issue of voice lines overlapping during dialogue

Primary Objectives & Optional Objectives:

  • [Main Quest: Shadows of the Past] This main quest is an intriguing journey into the depths of history. Addressed a bug that previously hindered quest progression in co-op mode

More bug fixes have been implemented.

  • [Available on all platforms] The rescued human characters no longer return to the Resistance HQ wearing masks
  • Available on all platforms. There is a noticeable improvement in the visibility of NPCs when they are at the edge of the Player’s vision

 

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