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Breath of Fire, a legendary RPG series from Capcom, turns 30 this year

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The Breath of Fire series has been around for thirty years, starting in 1993 on the SNES. It’s a huge accomplishment, but Capcom hasn’t worked on the series in what seems like forever. The Japanese company’s most recent effort to revive the franchise was the browser-based, free-to-play Breath of Fire 6, which was released in 2016. Less than two years later, it was closed.

Yet, we believe the series is worthwhile of celebration, if only for a time. In 1997, the third installment of the Breath of Fire series, appropriately titled Breath of Fire III, was released for the PlayStation. The game earned a great deal of praise and is widely regarded as a classic. In 2005, a PSP port of it was made.

In 2000, Breath of Fire IV was released after III. Despite being a wonderful RPG and another PS1 title, it was mostly overshadowed by the PS2’s release.
Regrettably, the fifth Breath of Fire game ended up effectively killing the series. In spite of receiving favorable reviews when it was launched for the PS2 in 2002, Breath of Fire: Dragon Quarter was a financial failure. After then, Capcom has largely disregarded the series.

We’d love to see the Japanese publisher and developer return to Breath of Fire in some capacity given how well they’re doing these days. Hey, at this point, we’d be content with III and IV being available on PS Plus Premium as PS1 classics.

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

Consoles

If Not Already Clear, Elder Scrolls 6 Will Skip PlayStation

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Despite Microsoft’s acquisition of Bethesda, The Elder Scrolls 6 was not confirmed as an Xbox exclusive a few months ago. This happened because Xbox executive Phil Spencer indicated that target platforms hadn’t been selected yet, but it always felt like he was talking about the game being years away rather than the RPG being on PlayStation.

If you’re still holding out, Microsoft plans to release The Elder Scrolls 6 just on Xbox and PC. Documents from the company’s FTC lawsuit were recently released. In the document, Bethesda’s announced titles (both as a publisher and developer) are listed, and The Elder Scrolls 6 is listed for Xbox, PC, and nothing else.

We expected this, but The Elder Scrolls 6 was announced before Microsoft acquired its developer. The Elder Scrolls is a beloved franchise that’s been on various platforms for generations, so this isn’t Starfield.

However, the game isn’t due until 2026 at the earliest, according to the paper, and who knows what the gaming landscape will be like then.

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Xbox Nearly Flashed Warner Bros Cash, Sees Nintendo as Holy Grail

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Xbox CEO Phil Spencer’s mid-2020 dystopian email suggests the business was interested in buying Warner Bros Interactive and Bethesda. Even more alarming, the CEO calls buying Nintendo a “career moment” and “good for both companies” — and there are even rumors that Microsoft was interested in Valve.

While Spencer warns that acquiring Nintendo would be “hostile action” but “playing the long game”, the unprecedented corporate convergence is shockingly casual. He added: “Nintendo is taking a long time to realize their future is off their hardware. A long time… He even ended the chat with a smiling emoji to make it look more evil.

Spencer claims that Warner Bros Interactive was “gettable” when Microsoft was rumored to acquire it. He adds that “we wouldn’t own any of the IP which hurts long-term flexibility”. Because most Warner Bros Interactive developers work on franchises like Batman, Harry Potter, and others, the studios are worth little without the brands.

The email is over three years old, but it reveals Microsoft’s blasé approach to acquisitions and its goals. While its eventual acquisition of Activision Blizzard may have changed its plans, this leaked exchange suggests that Microsoft will not stop until it has absorbed as much of the industry as possible, even targeting Nintendo.

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Stig Asmussen Leaving Respawn for Galaxies Unknown

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Jedi: Fallen Order and Jedi: Survivor director Stig Asmussen is leaving Respawn Entertainment for unknown reasons. Asmussen had planned a trilogy for Cal Kestis, but it appears another author will need to write it.

Bloomberg reports that an EA spokesperson said: “Stig Asmussen has left Respawn to pursue other adventures, and we wish him the best. Veteran Respawn leaders will lead Star Wars Jedi: Survivor.”

This move is surprising, but Asmussen leaves on a high note. Jedi: Survivor is a great game despite its performance issues, which is rare for a Star Wars game. We’ll see where Asmussen goes, but we’re excited.

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