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AMD Unveils Fury X, Its New High-End Graphics Card

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AMD Fury X

Game developers aren’t the only ones holding press conferences at E3. AMD used the gathering of gamers to showcase its new 300 series graphics cards in its own presentation earlier today. There were 3 new high-end cards unveiled, one of them the company’s much-anticipated answer to Nvidia’s GTX 980 Ti, the Fury X. AMD, as rumoured, has dropped its tradition of numerically naming its cards, branding these new chips under the name “Fury.”

First, the big news is that the new “Fiji” will be used in the Radeon R9 Fury and R9 Fury X, both with high-bandwidth memory. They’ll launch of $550 and $650 respectively, and the only difference between them seems to be that the Fury is air-cooled while the Fury-X is water-cooled. There will also be a smaller 6-inch Fiji card called the R9 Nano, which will have a smaller form-factor and half the power of the R9 290X.

The Fury X has some impressive specs. It features 4096 stream processors, almost double the R9 290X’s 2816 stream processors. It will have “up to” 1050MHz core clock, HBM memory with 512 GB/s of bandwidth, 8.9 billion transistors, 256 texture units, 64 ROPs, a 67.2 GP/s pixel fill rate. AMD claims the water-cooling makes the card ideal for users who wish to overclock. The Fury X’s power consumption also isn’t as high as you’d expect, with its TDP only slightly higher than the R9 290X’s.  AMD has also said the new HBM gives the Fury X three times the performance-per-watt of GDDR5, while taking up 94% less PCB surface area than the older models.

The Fury X will go on sale on July 24th, while the R9 Fury will release slightly earlier on July 19th. The smaller Nano card will come within the next couple of months, and AMD has also promised a dual-GPU Fury card will come by the end of the year.

Gamers eagerly await the Fury X’s release to see whether or not it really will outperform the GTX 980 Ti.

Along with the flagship Fury line, AMD also announced a bunch of other graphics cards, such as the R7 360, R7 370, R9 380, R9 390, and R9 390X. These are all the latest rebrands of AMD’s 200 series.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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