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How to Buy Online Games at Cheaper Prices with a VPN

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Online gaming is addictive. It’s not uncommon for gamers to play straight for 24 hours just to wrap up a map or mission. However, it wouldn’t be wise to let this addiction affect your wallet, let alone your health.

It is common knowledge that online games come in paid and free versions. In fact, most popular games are usually available in premium version only. Secondly, the more popular a game is, the more expensive it is.

But, did you know that the online game you buy for a hefty price in your country may be available for far cheaper prices in other regions? For instance, Battlefield V on Origin is available for $91.79 in the UK, while the same game is being sold at $66.33 in India. It means that the Indian gamers get to save a whopping $25.46 on their purchase!

The good news is that you too can save those $25 or more on your favorite online games without leaving your couch. All you need is a VPN.

Regional Price Differences is Common in Online Shopping

Believe it or not, online gaming isn’t the only industry where you see regional price differences. In fact, you can notice the same trend in other industries as well.

For instance, the granddaddy of the online entertainment streaming industry, Netflix, is also popular for charging different prices in different regions. Apart from Netflix, Spotify’s prices also vary considerably depending on the region it is being sold in.

Streaming services aside, you can also see significant price differences in some products on Amazon online store. In this case, the price difference occurs due to the international trade rules that buyers and sellers have to follow.

Prices also vary when it comes to booking airline tickets, hotels, and care rentals. In fact, in the case of flights, you can see a difference of over $300 at some locations.

Origin & Steam Games Price Comparison

Coming back to online gaming, Steam and Origin are two online platforms where gamers from across the globe purchase games and play online. The two gaming giants are known for some of the most popular games of the years such as The Sims 4, Fifa 2019, Assassin’s Creed, PUBG and CS GO to name a few.

Let’s compare and see what users have to pay for their favorite games in their regions:

Assassin’s Creed (Origin)

$59.99 USA

$65.56 UK

$65.53 Australia

$61.06 Canada

$68.56 France

$41.21 India

$42.87 Brazil

$53.64 Hong Kong

$51.05 Singapore

$54.84 Thailand

Fifa 2019 (Origin)

$44.99 USA

$54.01 UK

$49.17 Australia

$45.79 Canada

$51.41 France

$36.11 India

$48.03 Brazil

$32.88 Hong Kong

$30.58 Singapore

$31.06 Thailand

PUBG (Steam)

$29.99 USA

$35.39 UK

$29.99 Australia

$28.24 Canada

$34.25 France

$29.99 India

$14.99 Brazil

$24.02 Hong Kong

$25.50 Singapore

$16.96 Thailand

See the difference?

Overcome Price Differences Issue with a VPN

Fortunately, you can easily get past the regional barriers without leaving your gaming den by setting up a virtual private network.

VPN services are, although, known for securing your Internet connection, but the tool can also be used for spoofing your location and help you bypass geo-restrictions with ease. By setting up a VPN on your device and changing your IP address, you can pretend to be a user from a different region. As a result, you can easily get around the geo-limitations that restrict online gamers from purchasing games at cheaper rates or sending gift cards to friends in other countries, for that matter.

In fact, you can use the same functionality of a VPN service to unblock and access streaming services that offer location-locked content such as Netflix US and more.

Bypassing geo-restrictions isn’t the only benefit you get when using a VPN. In fact,

  • You can overcome the latency issue while playing online games
  • You can join servers in other countries to resolve high ping issues
  • You can join gaming rooms and communities that are restricted due to regional limitations
  • You can even use the VoIP feature, which is otherwise geo-locked

How to Save Cost on Online Games with a VPN

Now you know the many benefits of having a VPN, especially when it comes to gaming, all that remains is a quick tutorial on how to go about it:

  1. Buy a VPN service that is reliable and trustworthy
  2. Download the application for your preferred device
  3. Launch the VPN application
  4. Select the server location that has the lowest gaming prices
  5. Open the platform from where you want to buy the game
  6. Create an account and your profile
  7. Add the game to the Cart
  8. Purchase your favorite game at cheaper prices and enjoy!

Every platform has different settings, so you might have to go through a couple of other steps while signing up and creating the account on that particular platform.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

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Apps

Mark Zuckerberg reports that Threads has a total of 150 million users who engage with the app on a monthly basis

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Threads, Meta’s alternative to Twitter and X, is experiencing consistent and steady growth. During the Q1 2024 earnings call, Mark Zuckerberg stated that the social network currently has over 150 million monthly active members, which is an increase from 130 million in February.

Threads made significant progress in integrating with ActivityPub, the decentralized protocol that powers networks such as Mastodon, during the last quarterly earnings conference. In March, the firm granted U.S.-based users who are 18 years of age or older the ability to link their accounts to the Fediverse, enabling their posts to be seen on other servers.

By June, the business intends to make its API available to a broad range of developers, enabling them to create experiences centered on the social network. Nevertheless, it remains uncertain whether Threads will enable developers to create comprehensive third-party clients.

Meta just introduced their AI chatbot on various platforms like Facebook, Messenger, WhatsApp, and Instagram. Threads was conspicuously omitted from this list, perhaps because of its lack of built-in direct messaging capabilities.

Threads introduced a new test feature on Wednesday that allows users to automatically archive their posts after a certain length of time. Additionally, users have the ability to store or remove specific postings from an archive and make them accessible to the public.

Threads is around nine months old, and Meta has consistently expanded its readership. Nevertheless, Threads cannot be considered a viable substitute for X, as Instagram’s head, Adam Mosseri, explicitly stated in October that Threads will not “amplify news on the platform.” However, Meta’s social network continues to grow in popularity. According to app analytics company Apptopia, Threads now has more daily active users in the U.S. than X, as Business Insider reported earlier this week.

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Android

TikTok Shop is now introducing its collection of pre-owned high-end fashion items to customers in the United Kingdom

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TikTok Shop, the social commerce marketplace of TikTok, is introducing a new section dedicated to secondhand luxury items in the United Kingdom. This move positions TikTok Shop in direct rivalry with existing platforms such as The RealReal, Vestiaire Collective, Depop, Poshmark, and Mercari. The offering has been present at TikTok Shop U.S. for a duration exceeding six months.

The addition of this new category enables clients in the United Kingdom to conveniently buy second-hand luxury garments, designer purses, and various accessories from within the TikTok application. Upon its inception, the platform offers a selection of only five British brands, namely Sellier, Luxe Collective, Sign of the Times, HardlyEverWornIt, and Break Archive.

Since its introduction in 2022, TikTok Shop has generated sales of approximately $1 billion or more in merchandise value. Nevertheless, despite its triumph, some contend that TikTok Shop is undermining the short-form video-sharing platform, alleging that counterfeit and substandard merchandise are inundating the market. The purchase of pre-owned luxury goods online carries the greatest danger of encountering counterfeit products, even for major e-commerce platforms such as Amazon, eBay, and others, which also struggle with ensuring authenticity.

TikTok Shop, like other resale marketplaces, implements an anti-counterfeit policy that ensures a complete reimbursement in the event that a seller is verified to have sold a counterfeit item. Bloomberg has disclosed that the corporation is engaged in discussions with luxury goods company LVMH to enhance efforts to combat counterfeiting.

Every secondhand brand on TikTok Shop in the U.S. must possess certificates from third-party authenticators. TikTok collaborated with authentication providers Entrupy and Real Authentication to verify the authenticity of designer handbags available on the platform.

Concurrently, a representative from TikTok informed me that the five British brands each possess their own internal verification procedure. They declined to provide the commencement date for accepting secondhand brands other than their own.

TikTok Shop’s introduction of a used luxury category is a calculated maneuver to access the expanding market for previously owned high-end goods. The secondhand luxury market is a prosperous industry valued at around $49.3 billion (€45 billion) in 2023, with global sales of pre-owned designer items.

Moreover, this expansion is in line with the growing inclination of individuals towards adopting preloved fashion, and it creates new opportunities for secondhand brands in the U.K. to access a broader client demographic. The prevalence of secondhand fashion on TikTok is apparent, as seen by more than 144,000 TikTok postings utilizing the hashtag #secondhandfashion, resulting in nearly 1.2 billion views.

Today’s statement follows closely after the U.S. House of Representatives passed a bill mandating that ByteDance sell TikTok or else risk a ban in the U.S. This bill seems to be gaining favor in the Senate. An embargo would have a significant impact on American merchants who sell their products on the application. As per the company’s statement, the brief video-sharing application produced a total of $14.7 billion in revenue for small- to mid-size enterprises in the year 2023.

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Android

Airchat, developed by Naval Ravikant, is a social application that focuses on conversation rather than written messages

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Airchat is a recently developed social media application that promotes and encourages users to engage in open and spontaneous conversations.

Last year, a previous iteration of Airchat was released. However, yesterday the team, which included Naval Ravikant, the founder of AngelList, and Brian Norgard, a former product executive for Tinder, rebuilt the application and reintroduced it on both iOS and Android platforms. At present, Airchat is exclusively accessible via invitation. However, it has already achieved a ranking of #27 in the social networking category on Apple’s App Store.

Airchat has a user interface that is visually familiar and easy to understand. Users can follow other users, navigate through a feed of posts, and interact with those posts by replying, liking, and sharing them. The distinction comes from the fact that the content consists of audio recordings for both posts and replies, which are subsequently converted into written form by the application.

Airchat automatically starts sending messages, which you can quickly navigate through by vertically swiping up and down. If you have the desire, you have the option to pause the audio and only read the text. Additionally, users have the capability to exchange photographs and videos. However, it appears that audio is the main point of interest for everyone, and Ravikant explains that it has the potential to significantly change the way social apps function, especially when contrasted to text-based platforms.

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Upon my recent enrollment in Airchat, the majority of the messages I encountered pertained to the application itself. Notably, Ravikant and Norgard actively engaged in responding to inquiries and seeking input from users.

“All humans are inherently capable of harmonious interactions with one another; it simply necessitates the use of our innate communication abilities,” Ravikant stated. “The prevalence of online text-only media has created the false belief that people are unable to get along, when in reality, everyone is capable of getting along.”

Past instances have seen digital entrepreneurs placing their bets on speech as the upcoming significant trend in social media. However, Airchat’s utilization of asynchronous, threaded messages provides a distinct experience compared to the transient live chat rooms that briefly gained popularity on Clubhouse and Twitter Spaces. Norgard claimed that this method eliminates the obstacle of stage fright when it comes to participation, as individuals have the freedom to make multiple attempts at producing a message without anybody being aware.

Indeed, he stated that during discussions with the first users, the team discovered that the majority of individuals currently utilizing AirChat exhibit introverted and timid characteristics.

Personally, I have not yet persuaded myself to publish anything. I was primarily intrigued by observing how other individuals were utilizing the application. Additionally, I had a complex emotional connection with the auditory perception of my own speech.

However, there is value in listening to Ravikant and Norgard articulate their perspective instead of solely relying on written transcriptions, as the latter may overlook subtle aspects such as excitement and tone. I am particularly interested in observing how deadpan humor and shitposting are conveyed, or not, in audio format.

I also encountered some difficulty with the velocity. The application automatically sets the audio playing to double the normal speed, which I found to be artificial, especially considering that the main purpose is to promote human interaction. To reset the speed, simply press and hold the pause button. However, when the speed is set to 1x, I observed that I would begin to skim through longer postings while listening, and I would often jump forward before listening to the entire audio. However, perhaps that is acceptable.

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However, Ravikant’s conviction in the efficacy of speech to reduce hostility does not always obviate the requirement for content-filtering functionalities. According to him, the feed operates based on intricate regulations that aim to conceal spam, trolls, and those that either you or they may prefer not to receive messages from. However, at the time of publication, he had not yet replied to a subsequent user inquiry regarding content moderation.

When questioned about monetization, namely the introduction of advertisements, whether in audio format or otherwise, Ravikant stated that the company is currently not under any obligation to generate revenue. (He characterized himself as “not the exclusive investor” but rather as a significant stakeholder in the company.)

“Monetization is of little importance to me,” he stated. “We will operate this project with minimal financial resources if necessary.”

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