Gaming
As Epic Games’ Fortnite Rises in Popularity, Paragon Closes Its Doors
Success comes at a price. The price for the success of Epic Games’ Fortnite is Paragon, which will shut down on April 26th.
Yesterday, Paragon‘s developers released the following statement:
It’s with heavy hearts we’ve decided to close down Paragon.
We truly appreciate everything you’ve put into Paragon. We received many passionate ideas for where to take the game; the outpouring of thoughtful suggestions is another testament to this incredible community.
After careful consideration, and many difficult internal debates, we feel there isn’t a clear path for us to grow Paragon into a MOBA that retains enough players to be sustainable.
We didn’t execute well enough to deliver on the promise of Paragon. We have failed you — despite the team’s incredibly hard work — and we’re sorry.
This news comes a little over a week after Epic Games created a reddit thread stating that progress on the game’s updates was slowing down partially because numerous team members had started working on Fortnite, as it had “grown far large than anything in Epic’s past.” This statement, understandably, shook many gamers’ confidence in the long term viability of Paragon. While the MOBA genre has seen many games come and go, usually the short-lived games were the ones that didn’t try shake up the standard MOBA formula. Paragon adopted the same third-person perspective as SMITE, another popular MOBA, and added in verticality, a feature completely absent from any other MOBA. While the game didn’t become as popular as Blizzard’s Heroes of the Storm or Riot Games’ League of Legends, it still maintained a dedicated fan base, which is more than can be said of plenty of other failed MOBAs. Still, players were able to read between the lines and took the thread for what it was: an announcement that Paragon would sooner rather than later shut down. However, nobody could have predicted how much sooner that would be.
Paragon isn’t the only game on the chopping block, though. Gamers are also rightfully worried about Epic Games’ other competitive multiplayer game, Unreal Tournament. Many of Unreal Tournament‘s developers worked on the Battle Royale mode for Fortnite that was designed to cash in on the success of PlayerUnknown’s Battlegrounds. This mode is partially why Fortnite became large enough to require the talents of Paragon‘s developers, which in turn led to the closure of the game. While we have not heard any news yet from the Unreal Tournament team, gamers are now actively patrolling the Unreal Tournament reddit page and forums for any closure announcements.
Gamers who purchased anything for Paragon are eligible for a refund. Moreover, while the game won’t close until April 26th, they should expect drops in matchmaking times and quality. Although, perhaps this news will inspire many gamers to play Paragon, if only to give it one last hurrah and let it end with a bang.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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