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Star Wars Jedi: Survivor Review

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Star Wars is one of the few pop culture franchises that won’t die. Andor shows that even in the galaxy far, far away, good stories can be told. After the controversial Star Wars Battlefront 2, Star Wars Jedi: Fallen Order delivered a great game. Star Wars games are better three-and-a-half years later.

Star Wars Jedi: Survivor, like God of War Ragnarok, may appear like a retread, but play it to find how much better it is. Cal Kestis’ story continues with new planets, side content, and quality of life improvements. Star Wars Jedi: Survivor is one of the franchise’s best games.

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Our brief review process always agreed. We only confirmed it 24 hours ago. Before a Day 0 patch, frame rate drops and screen tearing were severe. We loved the experience, but the launch was unacceptable. Version 1.02 saved Star Wars Jedi: Survivor in the final hour.

Performance Mode now mostly hits 60 frames per second at 1440p resolution. The occasional frame rate drop is nothing compared to what was standard before. Screen tearing is also gone.

However, the smooth frame rate makes Star Wars Jedi: Survivor easier to enjoy without any issues. Its vast worlds and breezier Dark Souls formula return. The Pyloon’s Saloon on Koboh is your home base for a long list of side content and collectibles.

Cal arrives on the backwaters planet to repair his ship after a story-focused introduction. One of the game’s most satisfying loops is reviving Rambler’s Reach Outpost, which becomes more important later. You can recruit and bring friends to the cantina by doing quests and meeting people. Exploration becomes more rewarding with the promise of new conversations and more missions if you meet a friendly person.

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Characters make the story. While your goal of a new Jedi home on Tanalorr is intriguing, it’s the Mantis crew and Pyloon’s Saloon that will make you care. They’re charming, funny, and worth talking to.

Even if you don’t find a new home base, exploration is addictive, giving you one more place to search. With verticality and a large map, you could easily double the 25 hours it takes to beat the story.

Compared to Jedi: Fallen Order, combat hasn’t been expanded, but a new stance system lets you choose a lightsaber and control its use. Dual wielding, twin blades, and blaster use depend on the opponent and number of them. It expands your Force experience.

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Meditation Points serve as Bonfires, death resets experience points, and the game has a slightly higher difficulty curve than other action-adventure games. You can customize the experience with multiple difficulty options.

Respawn Entertainment also brings back Metroidvania, teasing later powers and abilities in early areas. Puzzles are challenging and add to the exploration loop. The prize is customizing Cal, BD-1, and your lightsaber.

Star Wars’ quirky dialogue and music complete it. The former is stunning, with film-like tracks. Jedi: Survivor’s best feature is the latter. Before combat, droids and stormtroopers will talk about how they’ll kill the Jedi, only to be stabbed by a lightsaber seconds later. Good stuff.

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Visuals aren’t. They’re inconsistent: cutscenes look great but gameplay doesn’t. In-game action could never match the game’s 147GB cutscenes. The PS5 version should support the DualSense controller, but its features are rarely used. Haptic feedback and adaptive trigger resistance rarely occur when using the Force.

Conclusion
Star Wars Jedi: Survivor, like any good sequel, builds on the first game and improves it. Combat is fun and has more options, exploration is amazing, and Metroidvania puzzles and rewards are satisfying. It adds another crowning moment to 2023.

Pro:

  • Worthy sequel
  • Fun combat
  • Enchanting discovery
  • Fun puzzles
  • Fantastic cast
  • Music and witty dialogue

Cons:

  • Minor framerate issues
  • Visuals vary

Excellent 9/10

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

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Online previews of the upcoming Call of Duty game have been released in anticipation of its official announcement next month

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Activision has recently started teasing the upcoming Call of Duty game, captivating fans with a mysterious website and a tantalizing short clip. In this intriguing snippet, the slogan “The Truth Lies” is cleverly superimposed over the eyes of the iconic former USA presidents at Mount Rushmore. The website showcases a vintage television set where users can indulge in a variety of clips across six different channels. Below, you’ll discover the website link and an intriguing video showcasing Mount Rushmore.

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Billbil-Kun, a former PS Plus leaker, joined in by sharing what they believe to be a blurred image of the game’s key art. The scene reveals a discernible figure amidst a vibrant orange hue. Allow me to present the picture:

With Microsoft’s recent acquisition of Activision, it seems that the company is poised to fulfill its promise of including the upcoming Call of Duty game in the Xbox Game Pass bundle. Nevertheless, adjustments will be necessary for the membership service to accommodate it, potentially resulting in a price increase. The title will be released as per usual on both the PS5 and PS4. Are you eagerly anticipating this year’s release? Feel free to leave your initial thoughts on the teaser- theme in the comments section.

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The developers of Baldur’s Gate 3 expressed their feelings of immense pressure when they began working on their highly ambitious new RPG

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Continuing the legacy of Baldur’s Gate 3 falls into the hands of a different studio, as Larian Studios moves on to focus on their own original intellectual property. Given the studio’s impressive track record, there is a great deal of anticipation surrounding their upcoming project. The team allegedly experienced immense pressure when embarking on their enigmatic upcoming project, and founder and CEO Swen Vincke expresses gratitude that the studio has successfully overcome that initial obstacle.

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What are your expectations for Larian Studios’ future projects? Can you even fathom the daunting task of attempting to create a successor to BG3 from the ground up? Take the time to carefully articulate your thoughts in the comments section below.

 

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Discover the intricate storyline and futuristic setting of The First Descendant in its captivating trailer

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The First Descendant is an impressive co-op looter shooter that has caught our attention. It is a game that has the potential to be similar to Destiny, and its visuals are truly breathtaking, especially considering it runs on Unreal Engine 5. Along with a thorough explanation of the game’s lore, the developers themselves treated us to a story trailer. However, the game’s setting still remains enigmatic, thanks to the overwhelming presence of unique names and overused genre tropes.

According to our findings, the turmoil started approximately a century ago when the Vulgus, interdimensional beings, emerged. They wreaked havoc on society, capturing humans for sacrificial and experimental purposes. Furthermore, the sudden appearance of the Colossuses resulted in the complete destruction of the planet. The remaining humans congregated in Albion, bracing themselves for the ultimate showdown.

The Magisters, a particular group of Vulgus renowned for their exceptional technical prowess, were with them. Through a collaboration with the Magisters, a fascinating gene called “Arche” has been unearthed in select individuals, granting them the ability to tap into incredible powers passed down from their forebears. The “Descendants” possess extraordinary abilities, allowing them to effortlessly defeat numerous Vulgus enemies. When they combine their powers, they can even bring down the colossal Colossuses.

What are your thoughts on The First Descendant? Does it capture your attention? Get ready to face hordes of adversaries as you navigate the comments section from a third-person viewpoint.

 

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