Gaming
Battle Royale’s Struggle In Esports
Battle Royale has taken the world by storm due to the nature of being the most consistently fun and challenging game modes to play. It has attracted hundreds of thousands, more than likely millions, of gamers away from other modes. The reason for its popularity is obvious. Battle royale forces players to be tactically smart, resourceful, and have just the right amount of luck to win. It’s extremely fun to play with the added effect that it IS challenging. When a player wins they feel that satisfaction that they effectively out thought or outplayed the other team. It offers that rewarding feeling one can only gain by conquering overwhelming odds.
One of the problems Battle Royale faces as an Esport is less it’s popularity and fun and more the sheer logistics of it. The maps are huge, and the required number of players is also huge, the games are rather long and less action-packed than your usual team deathmatch shooters. Of course, these are not insurmountable circumstances. They can reduce the map sizes, create games that require fewer players. How a developer can do this and still maintain a balance I’m not completely sure but there it is a possibility at least.
The popularity of Esports continues to rise along with the popularity of Battle Royale expect to see attempts at bringing it into the Esport industry. This adds a bit of a conundrum because only PUBG has really delved into the arena that is Esports. It seems obvious that other developers would at least attempt to bring their games into the esports arena but no one else has stepped up to do it.
Esports fandom is steadily growing as video games continue to rise in popularity. Compared to eight years ago (When finding a stream for the MLG Halo tournaments was near impossible) Esports has grown massively. Video games aren’t just for nerds now. An entire generation has grown up with advanced digital technology in every area of their lives much. Gaming is one area that has consistently grown with technology. Video games have the advantage of attracting individuals at a young age and keeping them interested for life. Battle Royale will likely see a more competitive version of itself step onto the platform that is Esports. What this iteration will look like, no one can tell yet. As with Esports when it was in its first stages we will just have to see what it becomes.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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