Gaming
The Fallout New Vegas director would be willing to return to the series
Josh Sawyer, the director of Fallout New Vegas, has stated that he could see himself returning to the series in the future.
Obsidian’s design director was questioned by Kinda Funny Games about his time working on the 2010 Fallout spin-off New Vegas and whether he planned to return to the series in the future.
Although it had only been 18 months, he called New Vegas “a crazy development” that had been “super fantastic and fulfilling.”
I could see myself working in Fallout again; however, we’ll have to wait and see where the future takes me. I love the setting.
Sawyer was also questioned about the ideal setting for a future episode of the series.
He said, “I’m not really sure.” “Again, it kind of floated into my life and then left, so I haven’t given it much thought lately. You know people have talked about New Orleans, I’ve said in the past. California or the Midwest, in my opinion, would also be very interesting.
“I’m a firm believer in finding things that, obviously I have to be passionate about it as a director, but also that the team is really excited about, and that also works within the larger idea of the property,” the director said.
Sawyer continued by drawing a comparison between overseeing games based on well-known IPs and games like Pentiment, a narrative adventure game set in the 16th century that was created by a small team at Obsidian and just recently released.
When I’m working on something like Pentiment, which is a standalone project in the middle of nowhere, I can pretty much make whatever decisions I want, but when it’s a part of a bigger IP and franchise, it kind of has to fit into a bigger picture of ‘what is Fallout?
“It’s not my thing, and I don’t get to decide everything about that,” he said.
“So yeah, I think the United States has a lot of cool places. Many people have also discussed Fallout in other regions of the world, and I think those discussions are also fascinating. I’m not sure, but I believe there are many interesting possibilities. It really depends on the situation and how the team is assembled.
Prior to purchasing Fallout’s owner Bethesda in 2021, Microsoft purchased Obsidian in 2018.
Very early discussions about a potential Fallout New Vegas sequel were allegedly held earlier this year, with Microsoft reportedly showing a lot of interest in making it happen.
Avowed, a fantasy role-playing game set in the world of Pillars of Eternity, and The Outer Worlds 2 are currently projects being worked on by Obsidian.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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