Gadgets
Deaf-blind communicate with high-tech glove

German researchers developed the innovative high-tech glove for deaf-blind people to make communication more accessible. They interact with one another through the tactile alphabet called Lorm. Touching certain points of the palm creates words. Not many people understand or are familiar with this form of interaction; therefore it conceives a sense of social isolation. The new gadget called the Mobile Lorm Glove, will enable deaf-blind people to communicate with a broader range of crowds and make more friends. They will be able to send texts through a smart phone or messages through the computer.
The way it works is simple and original. The glove has sensors on the palm side of the hand, and the deaf-blind person touches them in order to create the message. The sensors translate Lorm to a text in German. The transmission between the glove and the phone or computer occurs via Bluetooth.
The receiver then can text back in German and the deaf-blind person obtains the message in Lorm. The vibrating motors on the back of the glove transmit the message. While the glove is a prototype at the moment, researchers believe that this gadget will be the next step in creating a better and easier way of communicating for deaf-blind people.
Although the device still presents some weaknesses such as being limited in the amount of opportunities of communication via phone, since it will be difficult for them to ask for the phone number or talk with a stranger. Or how do they make sure that the message that they are sending is correct? Or if they want to read something from a website how would they be able to? There are still some improvements to be made but the idea has great potential and it is exciting news for the deaf-blind, and for people who wish to connect with them.
Consoles
More PS5 Metal Gear Solid remakes? Konami Must Know

Want more classic Metal Gear Solid remakes on PS5? You’ll need to speak Konami’s language—dollar bills—to express your desire.
“Regarding remakes of previous games in the series other than Metal Gear Solid 3: Snake Eater, we will listen to player demand and consider accordingly,” a Konami official told IGN.
Konami explained that “we chose Metal Gear Solid 3: Snake Eater because it depicts the birth of Big Boss (Naked Snake), which is the starting point of the Metal Gear series.” Fans wishing it would last forever contributed.
Metal Gear Solid Delta: Snake Eater, yes? Maybe you’ll buy another disc to show Konami you’ll pay again?
Consoles
Sony Accused of Abusing Industry Dominance

The Romanian Competition Council is investigating Sony for abusing its console gaming market dominance. How exactly? The RCC says Sony sells video games exclusively through the PlayStation Store and blocks competing distributors from accessing activation codes.
“These practices would have reduced the purchasing options for PlayStation-compatible video games, leading to higher prices for video games on this type of console,” the RCC’s press release (in Romanian) states on ResetEra. These practices discourage Romanian studios from making PlayStation-compatible games.
The RCC is serious, too, having inspected Sony’s European headquarters to find out what happened. The press release states that “1.3 million console video game users” and “127 video game development studios” would be affected by Sony’s anti-competitive practices.
We’re not lawyers, but we believe digital game codes can’t be bought from other retailers, preventing price competition. Sony allowed the practice until a few years ago, so it’s interesting that it’s back.
Consoles
Sony Expects 108 Million PS5 Sales This Generation

After the COVID-19 supply collapse, Sony CEO Jim Ryan is optimistic about PS5 sales. The Sony executive anticipates the PS5, the best-selling console for months, will sell 108 million units.
That’s difficult stuff considering Sony needs to sell 70 million more PS5s. Since supply has increased, consoles are selling like hotcakes in major countries, suggesting the firm is above 40 million.
Ryan stated in a recent games business briefing webcast and Q&A (thanks, TweakTown):
“The 70 million, I think, is the existing PlayStation 4 user base, and while we would hope to convert a large number of those people, we will definitely target and definitely be successful in bringing large numbers of gamers who did not own a PlayStation 4, and in many instances, who have never owned a PlayStation at all.”
Mr. Ryan’s numbers—should we focus on the 108 part?
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