Consoles
Disco Elysium Creatives Drop Developer ZA/UM “Unfair Dismissal” Cases

As a sort of conclusion to our five-part look at the complicated legal battle between studio ZA/UM and some of the main people who worked on Disco Elysium, the developer has said that many court cases against it have been settled.
The primary creatives Robert Kurvitz, Aleksander Rostov, and Helen Hindpere left studio ZA/UM under tumultuous circumstances, but we won’t go into detail about every turn of the tumultuous story here (you can catch up on all the essential lore in order here, here, here, and here).
The studio said in response that the creatives had not worked “at all for almost two years while still getting paid by the studio.” They also said that the creatives had helped “create a toxic work environment that is against the ZA/UM culture and team productivity,” which the studio denied.A complex and ironic side story involving numerous wealthy interests is also there, but we’re getting off topic.
According to ZA/UM, the studio has reportedly been the subject of both “unfair dismissal” lawsuits filed by writer Kurvitz and artist Rostov.A third lawsuit, brought by former executive producer and marketing manager Kaur Kender (who claimed he was fired for challenging new management), has also been settled in the studio’s favor. Kurvitz and Rostov are thought to have made up because there is no evidence to the contrary.
“Continue to address a series of unfounded complaints by former employees who ran a legal and PR campaign against [the studio],” says ZA/UM, who also expects more of their claims to be disproven by law and facts.
It is unclear if this narrative will have a conclusion or even a sequel, but we will be sure to let you know if and when it does. Is there a philosophical thread that unites one of the few excellent video game literary examples with whatever *this* all means?
Consoles
Eating trash, Pizza Possum destroys the PS5

Pizza Possum is an arcade action game in which you, a possum, attempt to consume as much trash as you can without being discovered. It is a web-based sequel to the anarchy simulator Untitled Goose Game.It will eventually be available on the PS5.
We couldn’t help but notice that the possum in the title doesn’t look like the cute Australian possum that comes out at night to visit people.On the other hand, it looks like the horrible North American opossums are the ones that will attack trash cans and cause general chaos.Even though we think the second choice was better in terms of theme, we prefer the first one and are happy to explain why.
Your thoughts on Pizza Possum? Does it possess the necessary mass appeal to successfully skitter along the back fenceline while setting the dog off in the process?
Consoles
The Mercenaries, a free piece of DLC for Resident Evil 4 Remake, launches on April 7

Resident Evil 4 is now out, and the excellent remake can be bought right away.Even though you probably plan to play it all this weekend, you can take comfort in the fact that The Mercenaries, Resident Evil’s almost-required challenge mode, will be available as free DLC on April 7.
The mode’s exact details are still unknown, but if it’s anything like previous versions, you can expect some pretty hard tasks to test your skills.
You’re stumped about something? If you are still debating whether to purchase Resident Evil 4 Remake, be sure to look at our exhaustive guide for the answer or our in-depth review. Are you spending this weekend playing Resident Evil 4? Are you anticipating The Mercenaries?
Consoles
In June, Park Beyond for PS5 will allow you to create impossible theme parks

A brand-new trailer for the upcoming amusement park management game Park Beyond from Bandai Namco has been made available. While it appears to be generally comparable to other games in the genre, the hook here is “impossifying” rides to up their difficulty. The video gives a brief description of what you’ll be doing.
There will be two primary game modes. In the first, you can play a story mode in which you aid a failing theme park firm in achieving success by adding imaginative attractions, and in the second, you can play a sandbox mode in which you can create any kind of wacky park you choose. Adding absurd components to your rides—like launchers that transport a train of rollercoaster carts from one rail to another or ferris wheels that resemble the interior of a clock—is essentially the same as making them appear more impossible. There is a lot of creative work on display.
The PS5 release date for Park Beyond, which is now available for pre-order, is June 16, 2023. If you pre-order, you’ll receive a Pac-Man-themed Expansion pack that includes amusement rides, retail establishments, performers, and a slew of other decorations. Last but not least, if you pre-order one of the game’s deluxe editions, you’ll also receive the Zombeyond pack, which includes a variety of zombie-themed goods.
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