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Mass Effect 4: Dropping last-gen consoles has not affected development

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Bioware is continuing the trend of revealing only small bits and pieces when it comes to Mass Effect 4. The game still doesn’t have an official release date just yet, but according to senior developer Chris Wynn, another milestone has been reached just a few days ago. We’re not sure what this milestone involves, but at least it looks like the good folks over at Bioware are working around the clock to bring us the upcoming title sooner rather than later. Wynn didn’t reveal anything else about Mass Effect 4, although he did mentioned Garrus at one point and it seems like everyone’s favorite Turian is also the developer’s favorite character of the franchise. Could we see at least a short cameo of Garrus in Mass Effect 4? I certainly hope so.

Moving on from Chris Wynn to another “Biowarean”, Jos Hendriks, we learn that current-gen exclusivity doesn’t really effect the development process of the game all that much. It was confirmed only a short while ago that Mass Effect 4 will not be coming to last-gen, so a lot of people assumed that development should run much smoother given that Bioware only has to worry about one generation of consoles. According to Hendriks however, dropping last-gen consoles hasn’t changed things all that much, at least not for him. “It changes the bottleneck of how much power we have to work with,” he said. “But in my day-to-day, it doesn’t change, really.” Hendriks also added that “with more power comes a bit more freedom for cool stuff to do, sure, but my job is still much the same.”

Finally, the dev also mentioned a little something about the Mako, which is set to return in Mass Effect 4 as most of you probably already know. Hendriks didn’t reveal anything new in regards to the tank, but he was able to confirm that “ramping off a giant space dune with the Mako at top speed to get some serious airtime is awesome.” That’s good to know I guess. Mass Effect 4 is expected to be launched next year for PC, PS4, and Xbox One, but this is just fan speculation at this time since – again – an official release date has not been announced. We’re almost certain to learn some new major details at E3 where the highly anticipated trailer for the game may or may not makes its first official appearance. E3 2015 takes place between June 16-18 at the Los Angeles Convention Center.

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Feeling a bit buzzed The Last of Us Pedro Pascal from HBO wins SAG Award

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Pedro Pascal may have indulged in a few too many Dark ‘n’ Stormy’s before the 2024 SAG Awards, where he clinched the award for Outstanding Performance by a Male Actor in a Drama Series for his portrayal of Joel Miller in the HBO adaptation of The Last of Us. Appearing slightly intoxicated, the actor portraying Joel confidently stepped onto the stage and stated, “This is incorrect for several reasons. I’ve had a few drinks. I believed I could become intoxicated. Thanks, HBO! Oh boy, I feel a bit embarrassed, but I really appreciate this.”

Pascal faced tough competition from Succession actors Brian Cox, Kieran Culkin, and Matthew MacFadyen, along with The Morning Show’s Billy Crudup. He emerged victorious for the award and, seemingly oblivious to his defeated competitors, remarked:

https://x.com/THR/status/1761565877684568412?s=20

“I’ve been in the union since 1999, so this is a tremendous honor. “We’re on Netflix,” Pascal noted, mentioning the streaming platform’s position on censorship. “I might experience a surge of anxiety and decide to depart.” Pascal expressed gratitude to showrunner Craig Mazin, Naughty Dog head Neill Druckmann, colleagues, and production staff for their valuable contributions.

 

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REYNATIS appears as a rugged yet strangely attractive action RPG for PS5 and PS4

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It’s unfair to criticize the time it takes to develop PS5 and PS4 games, only to then judge REYNATIS for appearing a bit messy. Developers are investing significant sums in creating high-budget games nowadays, so maybe it’s about time we adjust our expectations and embrace slightly less polished releases instead.

This introduction sets the stage for FuRyu’s latest game, which could easily fit in as a late-gen launch on the PS3, but that doesn’t take away from its potential for enjoyment. A team of former Square Enix employees created this game, which explores a power struggle among magicians in Shibuya. Some aim to flaunt their abilities, while others prefer to keep them hidden.

The setting is truly remarkable; having visited Shibuya, it captures the essence of the iconic location perfectly. The combat appears solid, but there are performance issues to address, especially with the Japanese release scheduled for July 25th. Although there has been no official announcement regarding a Western release, we anticipate that a publisher will likely pick it up later this year.

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Leaked footage of LittleBigPlanet Hub on PS3 brings a nostalgic wave

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Once upon a time, Sony revealed Little Big Planet HUB, a free-to-play exclusive for the PS3 available on the PS Store. It seems that the game will merge all the content from LittleBigPlanet and LittleBigPlanet 2, giving fans the opportunity to play, create, and share without any cost. The concept was ambitious, which likely made the platform holder hesitant.

It is common knowledge that the planned release in August 2013 never materialized, with many speculating that it evolved into Little Big Planet 3. More than a decade later, footage from a beta version of LittleBigPlanet Hub has surfaced after an old NDA expired.

There is not much that is unexpected here: the gameplay resembles LittleBigPlanet, featuring floaty physics, prize bubbles, and narration by Stephen Fry. It’s intriguing to come across cancelled titles such as this one. A free-to-play version of LittleBigPlanet could potentially thrive in today’s landscape of creative live services similar to Roblox and Minecraft.

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