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Need World of Warcraft game time? Starting today you can trade for it

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Wouldn’t it be just awesome if you could spend gold instead of real money to play World of Warcraft? Sensing that this is a feature that many players would want to see implemented in the game, Blizzard announced a while ago that their wish will become reality very soon. How soon? Well, today. Starting with 10 a.m. PDT the World of Warcraft Token system will go live across the Americas region, which includes North America, Latin America, Australia, and New Zeeland. The Token system is a very interesting new way of refreshing your monthly subscription without having to spend any real money, although you will need plenty of in-game currency in order to do so.

To be a bit more specific, Blizzard is adding Tokens to World of Warcraft later today and you can use one of them to extend your game time by 30 days. These Tokens can be purchased from the in-game shop for $20 and you can offer them to a friend who might be short on cash or trade them at the Auction House for a truck load of gold. Blizzard is setting the initial AH price at 30,000 gold and not a copper less to begin with, but then the price will fluctuate depending on the usual supply and demand mechanics that all World of Warcraft players are surely very familiar with by now.

Although the most wealthiest of players will basically be able to continue playing World of Warcraft for free thanks to this new system, beginners will likely not benefit too much from it given that amassing a total of 30,000 gold is no easy feat when you’re a green horn. Actually, it’s not all that simple for many veterans either, although I’m sure some players already have such large amounts of gold safely tucked away in their inventory. I think 30,000 gold is not an unreasonable price for a Token, but the price will almost certainly go up in the coming days and weeks as more and more World of Warcraft players manage to get their hands on them.

It’s also worth pointing out that Blizzard will be limiting the number of Token purchases to 10 per 30 days, but the limit might end up being adjusted in the future. The company didn’t mention if we’re talking about 10 purchases per character, account, server or what, so we’ll just have to wait and see. Luckily, the first Tokens will go live in just a few hours following the scheduled World of Warcraft maintenance, which means that we’ll be able to learn more details about the new system very soon. In the meantime, check out this post on Battle.net for more info.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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