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Here are the first four Call Of Duty: Black Ops 3 specialists

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With details of Call Of Duty: Black Ops 3 having leaked over the internet in recent days, Activision seems to have given up on keeping anything about the game under wraps. It has now confirmed much of the information about Black Ops 3, such as the fact that the game will launch on November 6 and that the game will have a beta system for those who preorder. They’ve also confirmed that there will be major changes to multiplayer with the introduction of nine Specialists for players to choose in each match. The Specialists will each have one unique weapon and ability, and will be upgradable. So far, Activision have only revealed the first four. Here they are:

Outrider

Outrider’s real name is Alessandra Castillo. She’s armed with a bow, called Sparrow, which shoots incendiary arrows. These arrows apparently kill with one hit, although there is a slight delay after the arrow hits its mark before it goes boom. The arrows could also be used tactically, such as for shooting ahead of enemies as they move. It’s a fun weapon, especially if running headlong into the fight isn’t your style. Outrider also has an ability that lets her see through walls. Called Vision Pulse, it’s a fantastic ability for a stealth player.

She grew up in Favela, gaining her observation skills by watching the city from the rooftops. She spent some time with the Brazillian Special Forces, and for now she’s the go-to character for stealth.

Ruin

Ruin’s real name is Donnie Walsh. His weapon is Gravity Spikes. Imagine if Mario’s ground pound sent out a shockwave that hit all Goombas within a certain radius, and that’s basically what we have here. Some people say it’s devastating, and others say it’s too slow and doesn’t work properly, which might be the reason for Ruin’s ability, Overdrive. This will give his movements a speed boost, but only for a short time.

Ruin had a rough childhood being raised by a military family. If you’re the kind of player that loves rushing head first into battle, this is the character for you.

Seraph

Seraph, whose real name is Zhen Zhen, uses a one-hit kill (usually) revolver called Annihilator. It can also puncture through multiple bodies, which is just fantastic when you’re quick enough to get your enemies nicely lined up. Her ability, Combat Focus, will increase her scorestreak for a limited time.

Seraph was an enforcer for 541 crime syndicate and her abilities are all about discipline.

Reaper

Reaper is an Experimental War Robot. Apparently. This game does take place 50 years in the future, so that means robots are a thing. Reaper’s arm transforms into a high power gun called Scythe. It’s called that because it cuts through anything, so don’t stand in its way. His ability is Glitch, which will teleport him back to where we was a few seconds ago by hacking the Direct Neural Interface of other soldiers to mess with their perception of where he is.

Reaper was the most expensive project the military had ever concocted, until the project was thrown out due to budget problems. Reaper is the only remaining prototype.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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