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Here are the first four Call Of Duty: Black Ops 3 specialists

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With details of Call Of Duty: Black Ops 3 having leaked over the internet in recent days, Activision seems to have given up on keeping anything about the game under wraps. It has now confirmed much of the information about Black Ops 3, such as the fact that the game will launch on November 6 and that the game will have a beta system for those who preorder. They’ve also confirmed that there will be major changes to multiplayer with the introduction of nine Specialists for players to choose in each match. The Specialists will each have one unique weapon and ability, and will be upgradable. So far, Activision have only revealed the first four. Here they are:

Outrider

Outrider’s real name is Alessandra Castillo. She’s armed with a bow, called Sparrow, which shoots incendiary arrows. These arrows apparently kill with one hit, although there is a slight delay after the arrow hits its mark before it goes boom. The arrows could also be used tactically, such as for shooting ahead of enemies as they move. It’s a fun weapon, especially if running headlong into the fight isn’t your style. Outrider also has an ability that lets her see through walls. Called Vision Pulse, it’s a fantastic ability for a stealth player.

She grew up in Favela, gaining her observation skills by watching the city from the rooftops. She spent some time with the Brazillian Special Forces, and for now she’s the go-to character for stealth.

Ruin

Ruin’s real name is Donnie Walsh. His weapon is Gravity Spikes. Imagine if Mario’s ground pound sent out a shockwave that hit all Goombas within a certain radius, and that’s basically what we have here. Some people say it’s devastating, and others say it’s too slow and doesn’t work properly, which might be the reason for Ruin’s ability, Overdrive. This will give his movements a speed boost, but only for a short time.

Ruin had a rough childhood being raised by a military family. If you’re the kind of player that loves rushing head first into battle, this is the character for you.

Seraph

Seraph, whose real name is Zhen Zhen, uses a one-hit kill (usually) revolver called Annihilator. It can also puncture through multiple bodies, which is just fantastic when you’re quick enough to get your enemies nicely lined up. Her ability, Combat Focus, will increase her scorestreak for a limited time.

Seraph was an enforcer for 541 crime syndicate and her abilities are all about discipline.

Reaper

Reaper is an Experimental War Robot. Apparently. This game does take place 50 years in the future, so that means robots are a thing. Reaper’s arm transforms into a high power gun called Scythe. It’s called that because it cuts through anything, so don’t stand in its way. His ability is Glitch, which will teleport him back to where we was a few seconds ago by hacking the Direct Neural Interface of other soldiers to mess with their perception of where he is.

Reaper was the most expensive project the military had ever concocted, until the project was thrown out due to budget problems. Reaper is the only remaining prototype.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

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Ciri from The Witcher expresses her hope that fans will give Liam Hemsworth a fair chance in his portrayal of Geralt

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Netflix’s The Witcher has been at the forefront of the recent trend of video game IP transitioning to TV, alongside HBO’s The Last of Us and Amazon’s Fallout adaptations. In 2022, it was announced that Henry Cavill would be stepping away from his role after Season 3, making way for Australian actor Liam Hemsworth to become The White Wolf in Season 4.

In an interview with Collider (courtesy of Eurogamer), Freya Allen, the actress who plays Ciri in the series, has reached out to fans who may find the change to be a challenge. Allen expressed his view of the situation, acknowledging that it may not be ideal and that fans can be quite critical. He mentioned that he doesn’t want to speak on behalf of Hemsworth, but based on his understanding, it seems like Hemsworth is aiming to inject some heartfelt elements into the project. I’m eagerly anticipating his performance after all that training. And he’s truly a delightful individual. I hope people give him a fair chance, you know?

It’s unclear why Henry Cavill decided to depart from the show, despite his previous commitment to stay for the entire seven seasons if needed. Netflix has announced that The Witcher has been renewed for a fifth season, which will be the final installment of the series.

 

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CEO of Helldivers 2 commends the remarkable determination displayed by the community during the intense Sony showdown

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The experience for Helldivers 2 players has been quite turbulent lately, and we’re referring to a community that is accustomed to leaping from great heights into the most intense and terrifying battlegrounds imaginable. In the midst of a highly debated PSN account requirement for PC players and facing intense backlash, Sony has made a surprising reversal, yielding to the overwhelming force of public opinion. The CEO of Arrowhead, Johan Pilestedt, has displayed an intriguing attitude throughout this challenging period. He has shown remarkable composure, actively engaging with community managers and experiencing the difficulties they face firsthand.

Pilestedt expressed his admiration for the community’s determination and praised their ability to work together on Twitter, following Sony’s reversal. He sarcastically expressed gratitude towards Sony for their “prompt and efficient choice to make PSN linking optional.”

In the future, Pilestedt expressed his vision of working closely with PlayStation and the players to establish a groundbreaking benchmark for the concept of a live game. The aim is to foster a strong partnership between developers and the community, ultimately resulting in an unparalleled gaming experience.

What are your thoughts on the commotion surrounding Helldivers 2? What are your thoughts on Sony’s involvement, Pilestedt’s attitude, and the community’s reaction? Feel free to share your thoughts in the comments section below.

 

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Hands On: Stellar Blade Nails PS5 New Game + Mechanics

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Stellar Blade is an exceptional game that demands your attention. However, it truly reached new heights after the review embargo was lifted, thanks to the introduction of New Game +. In our review of Stellar Blade for the PS5, we found that one minor drawback was the inability to replay the game. Unfortunately, during the pre-launch period, this author had to start over from the beginning.

Thankfully, none of you will have encountered that problem since the title was updated just hours before its release to include the highly anticipated New Game + feature. This new game+ mode is truly exceptional. As expected, all of your abilities and unlocks carry forward, but the Korean developer has gone above and beyond by expanding Eve’s skill tree with new abilities.

The addition of these new abilities doesn’t exactly revolutionize the game, but it does introduce some fresh tools to your arsenal, ensuring that the gameplay remains engaging. Combine this with some clever enemy placement variations, and you’re practically guaranteed an enjoyable replay. In addition, all of the Exospines and Gear that you unlock in New Game + receive upgrades, enabling you to craft even more powerful builds for Eve.

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Additionally, the number of outfits has been doubled. The skins in the game offer a variety of designs, with some featuring unique custom details. Unlocking all of them again adds an extra layer of enjoyment to the experience. In our comprehensive guide, we have meticulously cataloged all the different outfits and their corresponding unlock methods. So, even if you haven’t quite reached the highly anticipated New Game + stage, you can still get a sneak peek at what lies ahead by following the link provided.

Our only critique of the mode is that the difficulty scaling could be improved. You may find yourself becoming seriously overpowered, even in hard mode. Feeling an immense sense of power is undeniably satisfying. However, it would be even more captivating if Shift Up were to delve deeper into these concepts and introduce additional difficulty levels for New Game +, thereby enhancing the game’s replayability.

It would be great if the developer could consider adding additional modes to enhance replayability. A speed run option could add an exciting element to the game. Rarely does a campaign exhibit the level of tightness and replayability found in Stellar Blade. Shift Up has truly crafted something exceptional, leaving us eager for additional content to be added as the release continues to evolve.

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Have you begun your new game + playthrough of Stellar Blade yet? What are your impressions of the mode, and are there any other post-release additions you would like to see implemented? Feel free to share your thoughts in the comments section below.

 

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