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The Elder Scrolls Online Suffers Massive Launch Problems on Consoles

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The Elder Scrolls Online suffers huge launch problems

The Elder Scrolls Online players are reporting game breaking bugs on PS4 & Xbox One launch day

The Elder Scrolls franchise has been taking players on single player adventures for decades now, offering everything gamers could want except the ability to play with friends. That’s what made the announcement of The Elder Scrolls Online such a huge announcement. Opening up the world of Tamriel to a massive number of players who could all come together to play. What made the announcement doubly exciting was that the game would be coming to both PC and console.

The only drawback was that Bethesda and Zenimax Online were unable to release the PC and console version at the same time. The PC version landed last year to mixed results from fans and reviewers. The console version of The Elder Scrolls Online was held back to “solve a series of unique problems specific to those platforms” that apparently took a year to resolve. Today was the official launch of TESO on the PS4 & Xbox One, but players are not having the great time they were expecting.

Gamers who tried jumping into The Elder Scrolls Online today found that an extra year of development did nothing to help the console version avoid major problems. Just like The Master: Chief Collection and Assassin’s Creed Unity, the game has launched with major game breaking bugs being reported by players on both consoles. According to reports from gamers from North America and Europe they are unable to sign into game The Elder Scrolls Online.

The Elder Scrolls Online Console Version launches broken

Even players who were somehow able to sign into the game were met with other major glitches including: disappearing NPC’s, the friend system going down, and worst of all being forced out of the game for spamming chat despite never sending a message. Zenimax Online was quick to respond to all of these problems on the TESO forums saying the problems are due to an overwhelming amount of traffic. Advising players to keep trying to log into until they are put into queue.

That response is being met with a huge amount of fan frustration, with players pointing to the closed console beta Zenimax Online held before launch. Saying that by using a closed beta they were never able to truly put The Elder Scrolls Online console version through a stress test. It isn’t helping that gamers are dealing with these problems after downloading a day one 15gb patch that should have stopped all this from happening.

At the moment there’s no word from Zenimax Online about when The Elder Scrolls Online will be fixed and in the meantime players will have to fight through the bugs.

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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