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Square Enix E3 Conference Roundup

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Square Enix didn't live up to fans hopes at E3 2015

Square Enix’s conference wasn’t a show stopper but they brought plenty of great content to be excited about

Going into E3 gamers had high expectations for the Square Enix conference, planning to see footage from Kingdom Hearts 3, Final Fantasy XV, and more of the Final Fantasy VII remake. Square Enix was able to deliver on some of those hopes but not everything. They had a long list of games to showcase and that meant they couldn’t spend as much time on games we were hoping for.

They kicked off the festivities by showcasing Just Cause 3, giving gamers a huge stream of gameplay footage to show it will be the most explosive title in the series yet. Just Cause 3 will have more action, explosions, and insanity than almost any game before it. Square Enix confirmed gamers can jump into that non-stop insanity on December 1st, 2015 for PC, PS4, and Xbox One.

After that excitement for the Square Enix show dropped off the map with a long series of games and reveals that failed to impress. Starting off with an awkward introduction for a sequel to Nier, a JRPG that few people will remember. After that it was a long series of titles that had already been introduced at the Microsoft and Sony conferences including: World of Final Fantasy, Rise of the Tomb Raider, Final Fantasy VII trailer, Hitman, and Deus Ex Manking Divided.

There was also a few a mobile titles on display like Lara Croft Go, a tile-based puzzle solver that didn’t draw a lot of attention. Later on they Square Enix showed off a new Kingdom Hearts mobile title called Kingdom Hearts: Unchained. Set in a separate timeline with new characters, including cats that might also be keyblades. It goes without saying people were confused by the end of the trailer.

Square Enix didn't live up to fans hopes at E3 2015

Things started looking up after all of that confusion with the reveal of Star Ocean: Integrity & Faithlessness. The next step in the story of Star Ocean taking place sometime after the events of the last game. Sadly the game is still in the early dev stages so the environments were stunning but empty. Square Enix also spent far too much time talking about the previous Star Ocean games then Integrity and Faithlessness.

Finally a game the audience had been begging for finally hit the big screen, Kingdom Hearts 3. Square Enix blew everyone away with a huge showcase of gameplay footage from the next installation in Sora’s story. Every bit of the video was stunning filled with Keyblade swinging, heartless pounding, super charged ability destruction.

The audience was on their feet clapping and screaming by the end, hoping the next reveal was going to be just as amazing (if that was even possible). Obviously Final Fantasy XV would have been the perfect follow-up, instead Square Enix introduced their new Final Fantasy Portal App that will put all of your Final Fantasy news in one place. That killed off audience excitement in an instant.

No one clapped and Square Enix President and CEO Yosuke Matsuda quickly changed gears to their last reveal. A brand new JRPG, from newly formed studio Tokyo RPG Factory, called Project Satsuna. They only had concept art to show making it a sad end to the conference of a legendary developer.

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

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Are you eagerly anticipating what Absurd Ventures has in store for us in the coming years

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Activision has recently announced the establishment of a new studio, Elsewhere Entertainment, located in Warsaw. The studio has been entrusted with the exciting challenge of creating a groundbreaking AAA franchise that will captivate players with its immersive storytelling and innovative gameplay. A significant number of employees were let go by the large corporation after the completion of Microsoft’s acquisition of Activision Blizzard King earlier this year.

According to IGN, Activision made the announcement in a blog post, sharing that the team will be based in Poland with additional resources in the US. The studio has assembled a team of highly skilled individuals who have worked on acclaimed titles such as The Last of Us, Uncharted, The Witcher, Destiny, Far Cry, and Tom Clancy’s The Division.

Activision’s response to IGN’s request for a studio logo or official artwork was rather unconventional. Instead of providing the requested materials, they sent over the Cambridge University dictionary definition of the word “elsewhere.”. However, with a discerning eye, one may catch a glimpse of something lurking in the background. The publication acknowledges that, whatever it may be, it has no connection to Call of Duty. Elsewhere Entertainment has been granted full access to Activision’s extensive resources and cutting-edge tools, enabling them to further enhance their production and development capabilities. We may have to wait a while before we find out what they have in store for us.

Curious about Activision’s latest venture, Elsewhere Entertainment? Opening a new studio after numerous layoffs—is it a tasteless move or simply another harsh reality of the video game industry? Feel free to share your thoughts in the comments section below.

 

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Rockstar Co-Founder Dan Houser is currently working on the development of an exciting new ‘Open World Action-Adventure’ game

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Last year, we reported that Rockstar co-founder Dan Houser had launched a new studio called Absurd Ventures, with the aim of developing original IP for all platforms and formats. The new outfit has recently started development on a game that boasts top-notch combat and third-person action in a variety of game modes.

This information is available, as Eurogamer discovered, from a recent job listing on the developer’s website. The company is looking for more people to join their team and contribute to an “open-world action-adventure game.”. According to Eurogamer, it seems that the project they are working on is still in its early stages. They are currently in the process of hiring for important positions like lead designer, lead gameplay designer, art director, and technical director.

Absurd Venture is dedicated to crafting immersive narrative experiences across a wide range of mediums, such as games, animation, books, graphic novels, live-action, and scripted podcasts. Their mission is to create captivating worlds, compelling characters, and engaging stories that span diverse genres. The former vice president of writing at Rockstar, who co-wrote both Red Dead Redemption games, has recently joined the studio. Additionally, Lazlow Jones, a former writer and producer at Rockstar, has also come on board.

Are you eagerly anticipating what Absurd Ventures has in store for us in the coming years? Feel free to share your thoughts in the comments section below.

 

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Assassin’s Creed Shadows, the physical version, requires an online connection for installation

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Players who choose to go with a physical copy of the recently announced Assassin’s Creed Shadows will need an Internet connection in order to finish the installation. This is unlikely to pose a problem for most Ubisoft fans, but it does align with a trend that is worth mentioning. It follows a requirement that was initially introduced in 2023’s Avatar: Frontiers of Pandora and will also be the case with the upcoming Star Wars Outlaws.

As reported by VGC, pre-orders for the game are now available, and a notice on the front box art at retailers such as Best Buy and GameStop states: “Internet connection is necessary for game installation.” For Avatar, players had to install a day-one patch before being able to start the game. However, both Shadows and Outlaws come with a warning prominently displayed on the front of the box.

The lack of a clear explanation for this requirement raises concerns about the long-term preservation of the game, particularly if the servers are eventually shut down. In December, Ubisoft made the decision to delist the original The Crew, effectively ending its run. This unfortunate event may not be the last time we see a game meet a similar fate.

What are your thoughts on Ubisoft’s requirement of an online connection for the installation of its flagship games? Feel free to share your thoughts in the comments section below.

 

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