Gaming
Destiny Thorn Hand Cannon Replica is a Real Air Soft Gun
Destiny Fan Kirby Downey brings the Thorn hand cannon to life with a functional air soft pistol inside
Since it launched Destiny has caught a lot of flak from reviewers and gamers over its lack of content. Bungie has tried to beef up the game’s content with expansions like the upcoming, The Taken King. What Destiny lacks in content, such as raids or strikes, it makes up for with weapons and armor.
Gamers have come to love their Destiny gear so much they have brought it to life with home-made cosplay creations. The way fans have brought armor and weapons to live never ceases to amaze. The only downside is they have to be non-functioning to keep conventions safe; but what about on an air soft range? Player Kirby Downey asked that question and came up with an awesome answer.
He decided to take his cosplay to the next level by crafting a functioning version of fan-favorite hand cannon Thorn. The full-sized pistol is a perfect replica of Thorn with a compartment for a functioning air soft gun. Downey broke down how he created the beast on 3D printing community site MyMiniFactory:
“This is a Converted airsoft version of my thorn which I designed. It is made to be a simple shroud which encases an electric CYMA Glock 18C AEP airsoft pistol… This model has bee scaled to be scale one to one with the thorn model from Bungie. This means its a beast sitting at just over half a meter long!”
Downey reinforced his Thorn replica with metal to protect it from being dropped, a common problem on air soft fields. The drawback to that metal protection is the user has to dismantle the casing to get to the air soft gun. So Thorn won’t be seen in competitive air soft play anytime soon. That doesn’t stop it from being insanely fun to look at or use for target practice.
Hopefully other fan or even Bungie will follow Downey’s example here to start making their own functioning Destiny inspired weapons. In the meantime we can still enjoy this live sized Thorn.
Source: MyMiniFactory
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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