Gaming
Cloud-based virtual PC rental comes to the US with Shadow
The ‘cloud’ has been a buzzword in the games industry for a while now. Although, in theory, it’s a brilliant idea, it’s not a concept that has ever really gained mainstream traction. From pioneers OnLive to current services such as Playstation Now and GeForce Now, cloud-based gaming is still in its infancy.
French startup Blade is hoping to buck this trend with their ‘Shadow’ subscription service, which is now available for the first time in America. Their unique selling point is that they don’t want to help you stream games. They want to help you stream an entire virtual PC, and an absolute powerhouse at that.
The thinking behind it is fairly simple. Blade wants to help people that don’t have the money or space to splash out on serious hardware. Instead of spending $2,000 on a new rig, why not just rent your own for a monthly fee?
By signing up to Shadow, you’ll get your own virtual PC, ready to go wherever you have a screen and a decent internet connection. The impressive part? You’re not sharing anything with anyone else. Each and every paying customer will get their own setup. The Shadow service currently offers a full Windows 10 PC fitted with an Intel Xeon CPU running four cores, 12 GB of DDR4 RAM and 256 GB of storage. Their graphics solution isn’t anything to sniff at either. For your money, you’ll get the equivalent of a GeForce 1080 with 16GB of video memory.
Blade even handle upgrades, constantly improving their offering as technology advances. Asher Kagan, president and co-founder of Blade, touched on this in a recent interview with Polygon:
“The idea is that the user will never need to care about the hardware anymore“.
The Shadow service originally launched in France in 2016 and quickly reached capacity with 5,000 subscribers. Since its inception, other countries have steadily followed including Belgium and Switzerland. Now, as we enter 2018, Shadow is finally landing on American soil. California, to be exact. Initial backers are estimated to receive the service as of February with more and more data centres rolling the service out nationwide throughout the year.
Obviously, building an infrastructure that can initially handle and then maintain cloud-based computing at scale is expensive. As a result, Shadow isn’t cheap. With the lowest priced plan setting you back $35 / month for a year, you’re looking at around £420 to rent a PC for 12 months. Regardless, Blade is confident that their plan is ideal for those who want to sidestep a large initial cost.
Boxing Clever
At this point, you’re probably asking how this all works for you sitting at home. There are essentially two ways to go about it. Either you grab the app on whichever screen you’re looking to use (this could be a Smart TV, low-end desktop PC, Mac or even your phone) or you opt for the official Shadow Box. As you’d expect, the Shadow experience varies depending on the screen and the quality of your Internet connection. With this in mind, it’s entirely possible that you could stick a controller into your Smart TV or MacBook and play the latest games at 4K as long as you have the bandwidth to back it up.
The Shadow Box is the second option. This dedicated local console is a basic hub, with several USB ports, display ports and room for an Ethernet cable. Acting as a replacement for a dedicated PC, the Shadow Box is the purest way to experience the service. Any peripherals you plug into the box will appear as accessories on your virtual PC, just as it would with a physical desktop. This slick looking box is also the only way to achieve the maximum framerate, 144Hz/1080p.
Naturally, because your Shadow PC is yours, you can essentially do what you like with it. You can download any games you own from popular stores such as Steam, GOG or Origin and play them as you usually would. Software can be downloaded and used as long as it doesn’t break the terms and conditions (which forbids things such as cryptocurrency mining).
Security is another major concern that Blade wants to address. The company itself has stated that they cannot access any user uploaded data, outside of the hosting and sharing that allows the platform to run. With each virtual PC essentially its own walled garden, they’re confident that network security will be equally as tight.
All in all, Shadow is an intriguing prospect. Although it has seen excellent success in Europe, cracking America is a different ballgame. With vastly different internet speeds, a larger prospective user base and much more land to cover, achieving similar success in the US will be a real test for Blade and the Shadow service.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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