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Assassin’s Creed Odyssey PC System Requirements Revealed

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Assassin's Creed Odyssey PC System Requirements

The Assassin’s Creed series is set to return very soon, with Assassin’s Creed Odyssey launching early next month. The game will be launching on consoles and PC, and PC players now have the necessary information to see if their rigs can run the game or not.

Ubisoft has released both the minimum and recommended PC system requirements for the game, which are the following:

Minimum Requirements

OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)

Processor: AMD FX 6300 @ 3.8 GHz, Intel Core i5 2400 @ 3.1 GHz, Ryzen 3 – 1200

Video: AMD Radeon R9 285 (2GB VRAM with Shader Model 5.0) or NVIDIA GeForce GTX 660

Memory: 8GB RAM

Resolution: 720p

Targeted framerate: 30 FPS

Video Preset: Low

Storage: 46GB available hard drive space

DirectX: DirectX June 2010 Redistributable

Sound: DirectX 9.0c compatible sound card with latest drivers

Recommended Specification

OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)

Processor: AMD FX-8350 @ 4.0 GHz, Intel Core i7-3770 @ 3.5 GHz, Ryzen 5 – 1400

Video: AMD Radeon R9 290X (4GB VRAM or more with Shader Model 5.0) or better or NVIDIA GeForce GTX 970 (4GB) – See supported list*

Memory: 8GB RAM

Resolution: 1080p

Targeted framerate: 30 FPS

Video Preset: High

Storage: 46GB available hard drive space

DirectX: DirectX June 2010 Redistributable

Sound: DirectX 9.0c compatible sound card with latest drivers

Recommended 4K Configuration

OS: Windows 10 (64-bit versions only)

Processor: AMD Ryzen 1700X @ 3.8 GHz, Intel Core i7 7700 @ 4.2 GHz

Video: AMD Vega 64, NVIDIA GeForce GTX 1080 (8GB VRAM with Shader Model 5.0)

Memory: 16GB RAM

Resolution: 4K

Targeted framerate: 30 FPS

Video Preset: High

Storage: 46GB available hard drive space

DirectX: DirectX June 2010 Redistributable

Sound: DirectX 9.0c compatible sound card with latest drivers

*Supported video cards at time of release:

AMD Radeon R9 285/R9 380/RX 460/RX 560 or better, AMD Radeon 200/300/Fury X/400/500 series, Radeon Vega series: RX Vega 56 or better, NVIDIA GeForce® GTX 660/760/950/1050 or better, GeForce® GTX 600/700/900/10-Series series.

Assassin’s Creed Odyssey will launch for PlayStation 4, Xbox One and PC on October 5th. Ubisoft recently reaffirmed to fans that the series is not returning to an annual release schedule, despite the fact that the upcoming Odyssey is releasing just one year after last year’s Origins. 2019 will not see the release of a main installment in the series, though the company promises that Odyssey will be getting plenty of DLC to keep everyone busy.

Source: Ubisoft

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Rest assured, the highly anticipated PS5 exclusive, Stellar Blade, will be available in its original, uncensored form across all regions

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Fear not; for those worried about potential censorship issues with the PS5-exclusive Stellar Blade, set to release on April 26th, Sony has got you covered. ShiftUp, the developer, proudly assures players that the game will maintain its uncensored content across all regions, including Japan.

We have to admit, we didn’t anticipate this as a potential issue or a potential selling point. The main character, Eve, and her revealing costumes have been heavily showcased in the game’s pre-release marketing. Nevertheless, it is pleasing to witness ShiftUp’s evident enthusiasm as their vision prepares to reach the hands of a vast number of players.

Regarding Stellar Blade, Yoko Taro believes it surpasses NieR: Automata, and we were pleased to learn that the game will be considerate of your PS5 storage capacity. The demo is now available for you to try, and it has nearly doubled the daily active users of Final Fantasy 7 Rebirth. This is quite impressive, especially considering it is the game’s first console showing.

Will you be there to experience Stellar Blade on its release day? It’s certainly a relief to witness the game remaining uncensored until the last moment. Feel free to share your thoughts in the comments section below.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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