Connect with us

Gaming

Call Of Duty Is More Popular Than Battlefield Again; Poised To Overtake PUBG

blank

Published

on

Call of Duty vs Battlefield

The war between the Call of Duty and Battlefield series has been going on for years now, with each game vying to be the best war shooter on the market. While Battlefield has taken the crown in recent years, it looks like the Call of Duty series has taken it back this year with the upcoming Black Ops 4.

This information was revealed by GitHyp, which published some analysis on how each game is doing in the popularity category on various platforms. It reveals that on both Twitch and YouTube Call of Duty: Black Ops 4 is doing better than Battlefield V, beating it in both views and overall like to dislike ratio. Black Ops 4’s highest concurrent Twitch viewer count was recently marked at 367,000, whereas Battlefield V’s only managed 150,000.

A similar story can be seen over on YouTube, though in a different way. While both Black Ops 4 and Battlefield V videos have millions of views on YouTube, the big difference here is that Black Ops 4 has a much better like to dislike ratio.

The reason for this is actually a reversal of fortune compared to what the Call of Duty series was experiencing just a few short years ago. Big controversy surrounded Infinite Warfare’s plunge further into futuristic territory, which was a move fans weren’t happy with. Now, Battlefield V finds itself in hot water with the developer’s baffling representation drama, made worse by the developer’s arrogant responses to the fans who have voiced their issues.

Blackout is a big reason why Call of Duty’s popularity has skyrocketed, which is the series’ first foray into the Battle Royale mode. This new mode will be launching when the main game does, whereas Battlefield V’s battle royale mode called Firestorm may not be available at launch. This all adds up to a scenario where Call of Duty is shaping up to steamroll Battlefield V this year.

What’s even more impressive here is that GitHyp is also predicting that Black Ops 4 will overtake PUBG in terms of popularity when it launches in October. Considering that game’s massive success, things are looking good for CoD. It’s true that PUBG’s popularity has been sinking in the wake of the juggernaut that is Fortnite, it’s still played by millions daily and is a major player in the battle royale space.

Call of Duty: Black Ops 4 launches on October 12th, whereas Battlefield V was delayed recently until November 20th. Both games will launch for PlayStation 4, Xbox One and PC.

Industry veteran who has published thousands of articles across a variety of websites. I'm here to provide quality content in a timely manner regarding just about any topic you can think of.

Gaming

Baldur’s Gate 3 had a more manageable development process compared to Larian Studios’ previous RPGs

blank

Published

on

blank

According to Swen Vincke, the founder and CEO of Larian Studios, the level of crunch on Baldur’s Gate 3 was lower compared to their previous games like Divinity: Original Sin 2. Crunch, also known as “crunch culture”, refers to the overtime that many developers are often expected to work when production deadlines are approaching.

According to GamesRadar+, Vincke was questioned about the challenges that emerged during the game’s extensive development and whether the studio had to work under intense pressure. Vincke mentioned that they are investing less in BG3 compared to their previous projects. We definitely did. We encountered unforeseen events.

Vincke highlights Larian’s global studio setup as a method through which the developer alleviated the pressure. This structure was established to guarantee round-the-clock coverage, specifically designed to prevent individuals from having to put in additional effort to resolve late-night issues. The Belgian developer has expanded its reach by opening a seventh office in Poland.

According to Vincke, employees who had to work long hours were compensated with overtime pay. He also mentioned that after 8pm, the offices would be nearly empty, and weekend work was a rare occurrence at the studio. Expanding on the topic, he clarifies: “We didn’t excessively push ourselves, but we did have to put in some extra effort.” And I believe, honestly, there will always be a sense of anticipation when you’re working towards completing a project, particularly when there are numerous intricate elements that need to be integrated.

Did you know that the development of Baldur’s Gate 3, with its immense size and scope, involved developers working tirelessly to meet the deadline? Please share your thoughts in the comments section below.

Continue Reading

Gaming

Mad Max developer responds to comments made by Furioso director George Miller about Kojima

blank

Published

on

blank

Last Friday, we shared with you the news that George Miller, the director of the Mad Max franchise, mentioned Hideo Kojima as his top choice to develop another video game adaptation during the premiere of his latest film, Furiosa: A Mad Max Saga. By doing so, it appears that he also criticized the previous game with the same name. The founder of Avalanche Software and creator of the Just Cause series, Christofer Sundberg, the developer behind the last Mad Max game, has responded with strong determination.

On Twitter (thanks, Eurogamer), Sundberg expressed his disagreement with Miller’s comments about Avalanche’s Mad Max game not meeting his expectations. The director stated: “I prefer to only engage in activities if they can be executed at the utmost level of excellence.” Sundberg strongly disagreed with Miller’s statements, describing them as baseless and arrogant. He then proceeded to provide insights into the game’s development, revealing some interesting details.

Sundberg believes that Hideo Kojima has the potential to create an incredible Mad Max game, but emphasizes that it would offer a unique and distinct experience. He adds: “The publisher made extensive efforts to transform this game into a strictly linear experience, despite partnering with a developer known for their open world games.” In a subsequent Tweet, Sundberg elaborated on the situation, revealing that after the initial year of development, the higher-ups came to the realization that they had inadvertently steered them towards creating a linear experience instead of the open world game they had originally proposed. He stated: “We wasted an entire year of effort and were informed that ‘players desire independence in the current era’.” Well, obviously…”

Larian Studios’ director of publishing, Michael Douse, expressed his opinion, stating that Avalanche faced challenges in capturing the spirit of the 2015 film due to limited access and legal restrictions on intellectual property. He suggests that there may be a subtle detail that Miller is unaware of.

Mad Max, developed by Avalanche and published by Warner Bros Games, was released in the same year as Miller’s previous Mad Max film, Fury Road. Drawn from the series, it presented a backstory for Max, where players were assigned the mission of collecting components for his legendary Magnum Opus.

What are your thoughts? Were Miller’s comments inappropriate? What are your thoughts on Avalanche’s Mad Max game? Additionally, would you be curious to see how a Kojima-led adaptation would bring a unique perspective to the game? Please share your thoughts in the comments section below.

 

Continue Reading

Gaming

Forges of Corruption DLC adds an explosive twist to the action-packed shooter Warhammer 40000: Boltgun

blank

Published

on

blank

Warhammer 40000: Boltgun proved to be an impressively well-crafted shooter, immersing players in the bleak and foreboding world of Game Workshop’s captivating universe. Now, fans can look forward to an extensive expansion with the Forges of Corruption DLC. Get ready to unleash the Emperor’s justice starting on June 18th on both PS5 and PS4.

Auroch Digital’s latest first-person shooter takes players on an exciting new campaign across five distinct environments. Undoubtedly, these pits will be teeming with heretics, including the treacherous Black Legion, who have recently received reinforcements in the form of Terminators armed with Lightning Claws and imposing Helbrutes. The Multi-Melta and Missile Launcher are now available for requisition, providing an effective means of eliminating enemy forces.

In addition, all players can enjoy the new Horde Mode, which offers four levels of difficulty and a unique set of in-game achievements to pursue. An upcoming navigation guide will provide players with a more forgiving experience when navigating through the game’s levels.

Have you acquired Warhammer 40000: Boltgun? Are you interested in experiencing additional content with the Forges of Corruption DLC? Engage in fierce battles against the adversaries of the Imperium in the comments section below.

 

Continue Reading

Trending