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PSN ID Changes Are Finally Live, But With Some BIG Caveats

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PSN username changes

PlayStation gamers have been waiting ages for the ability to change their PSN ID, with Sony finally announcing last year that the feature was coming soon. Well, it has officially gone live today, giving those who have grown tired (or embarrassed) of their current ID the ability to finally fix that.

Sony made things official over on the PlayStation Blog, where they also broke down what you need to do in order to change your current ID. Thankfully, it really isn’t all that complicated. The process is detailed below:

How to Change PSN ID

On your PS4 go to settings > Account Management > Account Information > Profile > Online ID. You’ll then be able to select PSN Profile and then edit to change your current ID. If you’d rather take care of things through your web browser, then you can just use this link. A cool feature included is the ability to display your old name next to your new one for 30 days, which allows your friends to see that you’ve changed IDs and know who you are.

If you’re wondering what the restrictions are, you’ll be happy to know that this whole thing works very similarly to how it does over on the Xbox consoles. Your first name change is absolutely free, though each subsequent name change will cost $9.99. Still, you’ll be able to revert back to previous names at no charge at any time. As an added bonus, PS Plus members will be able to change their names for just $4.99 after the initial free one.

As was alluded to in the title, however, there are some big caveats that come with utilizing this new feature. First up we have the fact that only games published after April 1, 2018 are fully supported, though now Sony is claiming there are rare instances where that might not be the case. Anything prior to that comes with a laundry list of issues, which are the following:

-Your previous Online ID may remain visible to you and other players in some areas.

-You may lose progress within games, including game saved data, leaderboard data, and progress towards Trophies.

-Parts of your game and applications may not function properly both online and offline.

-You may lose access to content (including paid-for content) that you may have acquired for your games including content like add-ons and virtual currency.

While it’s cool to finally have access to this feature, the issues that come with it are too steep for me to consider taking the plunge. I’m happy enough with my PSN ID, and wouldn’t risk losing game progress, games not playing correctly or even losing content. This won’t be as big of an issue for new PSN gamers, but for those who have been on it for nearly a decade the price is too steep.

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Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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