Gaming
According to Sony marketing, Final Fantasy 16 is a PS5 exclusive “for six months”
After its summer 2023 debut, Final Fantasy 16 will be a PlayStation 5 exclusive for at least six months.
That’s what a new promotional film featuring FF16 gameplay and the disclaimer, “Final Fantasy 16 is anticipated summer 2023,” released by Sony on Monday claims. Exclusive to PS5 for six months.
The confirmation might pave the path for a 2024 PC release of Final Fantasy 16. Only the PlayStation 5 version of the game has been announced thus far.
Curiously, the PC version of the game was mentioned in the 2020 reveal trailer, but it was later removed from the clip.
Final Fantasy 7 Remake Intergrade and other recent franchise entries did ultimately arrive on PC.
The 12-month PlayStation exclusivity term for Final Fantasy 7 Remake was scheduled to conclude in April 2021. However, with the June 2021 release of the PS5’s Intergrade version, this seems to have been extended by six months.
Indeed, Intergrade was made available for the PC in December 2021, or almost exactly six months after the PlayStation 5 version. More than two years after its initial release, Final Fantasy 7 Remake has still not been made available on Xbox.
The release date for Final Fantasy 16 will be revealed later this year, according to Final Fantasy 16 producer Naoki Yoshida in a recent interview with Famitsu. The game, according to Yoshida, is currently in its last phases of development.
The team has “turned the corner and is in the home stretch” in terms of development, he said, adding that it is now focusing its efforts on debugging, tweaking, polishing, and optimization.
The game’s director, Hiroshi Takai, stated in a separate statement: “As the game nears completion, the team has focused exclusively on debugging and last-minute tweaks. The game is shaping up to be something truly spectacular now that things are starting to come together.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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