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The Fallout New Vegas director would be willing to return to the series

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Josh Sawyer, the director of Fallout New Vegas, has stated that he could see himself returning to the series in the future.

Obsidian’s design director was questioned by Kinda Funny Games about his time working on the 2010 Fallout spin-off New Vegas and whether he planned to return to the series in the future.

Although it had only been 18 months, he called New Vegas “a crazy development” that had been “super fantastic and fulfilling.”

I could see myself working in Fallout again; however, we’ll have to wait and see where the future takes me. I love the setting.

Sawyer was also questioned about the ideal setting for a future episode of the series.

He said, “I’m not really sure.” “Again, it kind of floated into my life and then left, so I haven’t given it much thought lately. You know people have talked about New Orleans, I’ve said in the past. California or the Midwest, in my opinion, would also be very interesting.

“I’m a firm believer in finding things that, obviously I have to be passionate about it as a director, but also that the team is really excited about, and that also works within the larger idea of the property,” the director said.

Sawyer continued by drawing a comparison between overseeing games based on well-known IPs and games like Pentiment, a narrative adventure game set in the 16th century that was created by a small team at Obsidian and just recently released.

When I’m working on something like Pentiment, which is a standalone project in the middle of nowhere, I can pretty much make whatever decisions I want, but when it’s a part of a bigger IP and franchise, it kind of has to fit into a bigger picture of ‘what is Fallout?

“It’s not my thing, and I don’t get to decide everything about that,” he said.

“So yeah, I think the United States has a lot of cool places. Many people have also discussed Fallout in other regions of the world, and I think those discussions are also fascinating. I’m not sure, but I believe there are many interesting possibilities. It really depends on the situation and how the team is assembled.

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Prior to purchasing Fallout’s owner Bethesda in 2021, Microsoft purchased Obsidian in 2018.

Very early discussions about a potential Fallout New Vegas sequel were allegedly held earlier this year, with Microsoft reportedly showing a lot of interest in making it happen.

Avowed, a fantasy role-playing game set in the world of Pillars of Eternity, and The Outer Worlds 2 are currently projects being worked on by Obsidian.

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

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Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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