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Sony was worried Call of Duty on PlayStation could be ruined by Microsoft, whether they know it or not

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It’s time to talk about everyone’s favorite ongoing story in games: the war of words between Microsoft and Sony over Microsoft’s plan to buy publisher Activision Blizzard. In the latest turn of events, Sony has said that it is worried that, if the acquisition goes through, Microsoft could break future Call of Duty games for PlayStation, either on purpose or by accident. This could make players lose faith in the PlayStation as a place to play Call of Duty.

Eurogamer said that in a new document, Sony listed several ways it thinks Microsoft could hurt Call of Duty or “harm PlayStation’s competitiveness.” These ideas came from the Competition and Markets Authority in the UK.

Sony says that Microsoft’s options include raising the price of Call of Duty on PlayStation, lowering its quality and performance (including by ignoring DualSense-specific features), limiting or not prioritizing investment in multiplayer on PS5 or PS4, or just making the game a Game Pass exclusive.

But Sony’s accusations about technical performance parity are the worst. They say that, “For example, Microsoft could make a PlayStation version of Call of Duty where bugs and errors only show up on the last level or after later updates. Even if these problems could be found quickly, it’s likely that any fix would come too late. By then, gamers would have lost faith in the PlayStation as a place to play Call of Duty.”

Sony goes on to say that any kind of “behavioral commitment” from Microsoft “would be hard,” and it also says that Microsoft “has moved slowly, only gotten involved when they thought the regulatory outlook was getting worse, and preferred to negotiate in the media over working with SIE.”

In a statement given to Eurogamer, Microsoft answered Sony’s claims: “Since the CMA released its provisional findings, we have offered solutions that address its concerns and make the deal better for UK players and game developers. These include a promise that access to Call of Duty will be the same on both Xbox and PlayStation and a promise that Call of Duty will be available to at least 150 million more players on other consoles and cloud streaming platforms once the deal is done. Now it’s up to the CMA to decide if it will block this deal to protect Sony, which is the market leader, or if it will look for ways to get more games to more players.”

How do you feel about Sony’s fears? Would you believe that the PlayStation version of Call of Duty would be just as good as the Xbox version if Microsoft paid for it?

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

Gaming

Ten million people play The First Descendant in its first week

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The free-to-play shooter The First Descendant has gotten a lot of attention in its first week. The game’s publisher, Nexon, says that 10 million people have already tried it out.

Insider Gaming pointed out that since there is no cost up front, it’s still too early to tell how many of those players will stick around, but it’s still a big number for a new IP. On Steam alone, it peaked at 264,860 concurrents right after launch and has still managed to break 200,000 in the last 24 hours, so it looks like a lot of people are still really into the game.

It was a “mindless and repetitive grind,” and we gave The First Descendant a 3/10 in our review. Of course, that’s just one opinion; other experts have had different ones. Most people, though, say that the game’s annoying free-to-play model is the worst thing about it.

Are you one of the millions of people who played The First Descendant last week? Are you going to come back for more? Leave a comment below and let us know.

 

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Raiden, the famous shmup series, will come back as a twin-stick shooter on PS5, PS4, and PC

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Raiden has a long and interesting history as a vertical shooter in arcades. However, the series is going to get a Super Stardust HD makeover, which means it will switch to a twin-stick format. It comes out in Japan on October 31. There’s no word yet on when it will come out in the West, but we wouldn’t be surprised if it did.

A Gematsu translation of the game’s website says that the full version will have an arcade mode with up to six stages. There will also be an “Unlimited” option for people who want to be at the top of the rankings. It sounds like a pretty straightforward package in terms of what’s inside, but we think the action will be what makes it worth it.

There’s a trailer up top that should help you figure out what to expect. There are, however, different versions of Raiden 3, Raiden 4, and Raiden 5 that you can play right now on the PS5 and PS4, if you can’t wait for this game to come out in the West.

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Bandai Namco and Nike designed Tekken 8 sneakers with tag-team designs

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Nike, the maker of high-quality shoes, is working with Bandai Namco, the company that makes the Tekken series, to make a pair of sneakers. The fun competition is part of the franchise’s 30th anniversary celebrations. You can get your own pair for $250 or the equivalent in your country, though they’ll probably be worth a lot more on the sneakerhead black market.

Two pairs of Tekken 8 x Nike Air Foamposite One Fist sneakers are set to come out in September 2024, according to shoe fan Sole Retriever (thanks, VGC). The designs are based on Kazuya and Jin, two main characters in the series. You can get them at Nike and some other stores. People who like hypebeasts and fighting games are likely to buy these quickly, so if you like Tekken and shoes that make people talk, you should probably act fast.

Should Bandai Namco and Nike work together? What do you think? Are you going to fight for your own pair? Make sure to take good care of your shoes and keep their value in the comments section below.

 

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