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PS5 Outer Worlds May Work, More Patches Coming

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Private Division releases version 1.2 of The Outer Worlds: Spacer’s Choice Edition on PS5. Some buyers demanded refunds because the updated port had many technical issues. The second update since launch, more are planned.

Patch 1.2 “framerate improvements on all platforms” and “reduces hitching” on PS5. Combat encounters should have fewer frame rate dips, flickering should be reduced, and lighting and visual quality have improved. Private Division says its “team is still hard at work gathering feedback and implementing further improvements” to improve The Outer Worlds on PS5, so expect more updates in the coming weeks and months.

The Outer Worlds: Spacer’s Choice Edition’s full 1.2 patch notes are below.

Update 1.2 for Spacer’s Choice Edition:

  • Replaced dynamic resolution with FSR and added option selector on PC
  • Improved framerate on all platforms
  • Reduced hitching on all platforms
  • Specific DirectX 12 allocation improvements to fix PC hitches
  • Fixed settings auto-detection on PC
  • Fixed multiple flickering issues; optimized graphics settings on PlayStation®5 and Xbox Series X|S
  • Optimized VFX during combat to address frame rate dips

Stability: 

  • Fixed occasional PC crash when detecting graphics settings

General:

  • Fixed bug where EULA needs to be accepted after every launch
  • Material and texture updates to remove visible seams and improve visuals
  • Lighting improvements
  • Fixed excessive shadow popping bug in Roseway
  • Fixed disappearing reticle when changing settings during gameplay
  • Fixed floating grass in Monarch
  • Improved LODs to reduce popping

 

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

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Feeling a bit buzzed The Last of Us Pedro Pascal from HBO wins SAG Award

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Pedro Pascal may have indulged in a few too many Dark ‘n’ Stormy’s before the 2024 SAG Awards, where he clinched the award for Outstanding Performance by a Male Actor in a Drama Series for his portrayal of Joel Miller in the HBO adaptation of The Last of Us. Appearing slightly intoxicated, the actor portraying Joel confidently stepped onto the stage and stated, “This is incorrect for several reasons. I’ve had a few drinks. I believed I could become intoxicated. Thanks, HBO! Oh boy, I feel a bit embarrassed, but I really appreciate this.”

Pascal faced tough competition from Succession actors Brian Cox, Kieran Culkin, and Matthew MacFadyen, along with The Morning Show’s Billy Crudup. He emerged victorious for the award and, seemingly oblivious to his defeated competitors, remarked:

https://x.com/THR/status/1761565877684568412?s=20

“I’ve been in the union since 1999, so this is a tremendous honor. “We’re on Netflix,” Pascal noted, mentioning the streaming platform’s position on censorship. “I might experience a surge of anxiety and decide to depart.” Pascal expressed gratitude to showrunner Craig Mazin, Naughty Dog head Neill Druckmann, colleagues, and production staff for their valuable contributions.

 

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REYNATIS appears as a rugged yet strangely attractive action RPG for PS5 and PS4

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It’s unfair to criticize the time it takes to develop PS5 and PS4 games, only to then judge REYNATIS for appearing a bit messy. Developers are investing significant sums in creating high-budget games nowadays, so maybe it’s about time we adjust our expectations and embrace slightly less polished releases instead.

This introduction sets the stage for FuRyu’s latest game, which could easily fit in as a late-gen launch on the PS3, but that doesn’t take away from its potential for enjoyment. A team of former Square Enix employees created this game, which explores a power struggle among magicians in Shibuya. Some aim to flaunt their abilities, while others prefer to keep them hidden.

The setting is truly remarkable; having visited Shibuya, it captures the essence of the iconic location perfectly. The combat appears solid, but there are performance issues to address, especially with the Japanese release scheduled for July 25th. Although there has been no official announcement regarding a Western release, we anticipate that a publisher will likely pick it up later this year.

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Leaked footage of LittleBigPlanet Hub on PS3 brings a nostalgic wave

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Once upon a time, Sony revealed Little Big Planet HUB, a free-to-play exclusive for the PS3 available on the PS Store. It seems that the game will merge all the content from LittleBigPlanet and LittleBigPlanet 2, giving fans the opportunity to play, create, and share without any cost. The concept was ambitious, which likely made the platform holder hesitant.

It is common knowledge that the planned release in August 2013 never materialized, with many speculating that it evolved into Little Big Planet 3. More than a decade later, footage from a beta version of LittleBigPlanet Hub has surfaced after an old NDA expired.

There is not much that is unexpected here: the gameplay resembles LittleBigPlanet, featuring floaty physics, prize bubbles, and narration by Stephen Fry. It’s intriguing to come across cancelled titles such as this one. A free-to-play version of LittleBigPlanet could potentially thrive in today’s landscape of creative live services similar to Roblox and Minecraft.

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