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The Baldur’s Gate 3 writer pays tribute to BioWare’s immortal RPGs with ‘Shoulder’s of Giants Stuff’

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In the shadow of Starfield, Baldur’s Gate 3’s hype train may be slowing, but its legacy is just beginning. Larian Studios’ lead writer paid tribute to the giants who helped them succeed, surprising even the developers.

Larian lead writer Adam Smith told PC Gamer about following up on BioWare’s Baldur’s Gate 2: Shadows of Amn. Smith describes the pressure of continuing the story of its timeless characters in this 2000 game, which is considered one of the best.

Baldur’s Gate 3 is set 100 years later and tells a new story without playing the previous games, but there are some familiar faces. BioWare lost the rights to the series to Atari, despite the Dungeons & Dragons setting making it popular. Swen Vincke and Larian Studios would not unlock the role-playing kingdom for years.

“It’s easy to forget now that Baldur’s Gate 3 is out, but we started with’shoulders of giants’ stuff. Baldur’s Gate cast a huge shadow. ‘Do we ever look okay in this shadow?’ It caused anxiety.”

Players could import their character from the first game and continue their journey in the second. Both were dense, well-written games. BioWare would explore this idea and a focus on companion characters in the Mass Effect and Dragon Age franchises, keeping players captivated for years.

Smith says the druid is his favorite character in BioWare’s Baldur’s Gate series, referring to Jaheira, the heroic Harper. In BG3, Jaheira returns as a companion, and Smith hopes future creators revere his works:

“It means a lot when I see anyone remotely associated with the original games happy because we owe them a lot and hope we did them proud. If someone uses our characters in 20 years, it will be amazing. It feels great to have them live so long.”

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

Gaming

“Really pleased” with Sea of Thieves PS5 sales, Microsoft

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After the recent port to PS5, Microsoft is “really pleased” with the overall sales and performance of Sea of Thieves. As a result, more people are playing the Xbox and PC versions as well. Matt Booty, president of game content and studios at Microsoft Gaming, said this:. He also said that the success of the series means it can grow and that more money should be spent on a Variety podcast interview.

Microsoft is bringing four games that used to only be available on Xbox to other systems. Sea of Thieves was the last of these games to come out. The others are Pentiment, Grounded, and Hi-Fi Rush. Even though things have been going well lately, Booty says that more ports will be dealt with “case-by-case.”

News spread before the port came out that Sea of Thieves was being used as a “key test” to see if more Xbox-only games would be ported to PS5, PS4, and Xbox One. In May 2024, the game was the best-selling PS Store game in both Europe and the US. It also did well in the weekly sales charts.

Aside from the four games that have already been ported to Xbox, nothing else has been officially confirmed. However, news reports say that a lot of exclusive games may be about to come to other platforms. Some say that PS5 games like Senua’s Saga: Hellblade II, Starfield, and a rumored remaster of Halo: Combat Evolved are all being thought about.

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The new game from Danganronpa’s developers is being published by Aniplex, a Sony company, but it won’t be coming out on PS5

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The upcoming game from the creators of the Danganronpa series has found a publisher in Sony subsidiary Aniplex. However, it’s worth noting that it won’t be initially released on the PS5. It is highly likely that The Hundred Line: Last Defense Academy will be released on Sony’s system at a later date, just like Master Detective Archives: Rain Code in October. However, the development team is currently focusing on prioritizing the release of their latest title on the Nintendo Switch and PC.

Described as a strategy game, the title allows players to step into the shoes of teenager Takumi Sumino, who resides in the perpetually secure Tokyo Residential Complex. When monsters suddenly unleash chaos upon the town, Takumi finds himself thrust into the Last Defense Academy. His mission? To protect the school alongside 14 other students for a grueling 100 days.

As one would anticipate, alongside the strategic gameplay, it is crucial to foster strong relationships with your comrades. Moreover, the outcome of the game can vary greatly, with a staggering 100 possible endings contingent upon the choices you make. We will reach out to Aniplex to inquire about the possibility of a PS5 port. However, it is important to note that Aniplex operates independently from PlayStation, as it falls under the Sony Music umbrella.

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The photo mode in Alan Wake 2 on PS5 doesn’t hold many surprises

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Most new games these days have some kind of photography feature, so it’s hard to remember a time before Photo Modes. Some developers don’t think it’s important for players to be able to take pictures right away, so the feature is added later. One great example of this is Alan Wake 2, which now has Photo Mode thanks to a new update that is now available.

If you look at the trailer above, you can see that you can really get creative with your photos by adding cool borders, overlays, and filters. We always like photo modes, where you can move different lights around in the scene. As the video shows, Remedy really lets you use your imagination with the different colors and lighting props.

 

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