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PS5 Cyberpunk 2077 Patch 2.01 Fixes PS5 Save Corruption, Improves Performance, and More

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Update: PS5 users can now download Cyberpunk 2077 patch 2.01. The full patch notes from CD Projekt Red are below.

Before browsing, note that the notes reference many Phantom Liberty missions, some of which occur late in the expansion. Probably not spoilers, but beware.

Cyberpunk 2077 Update 2.01 Patch Notes

Phantom Liberty-specific

  • Balls to the Wall – When talking to Paco, repeating the blue dialogue option from the Corpo lifepath will no longer block progress.
  • Dog Eat Dog – Fixed an issue where it was possible to earn multiple Relic points by triggering the first meeting with Songbird more than once.
  • Firestarter – Fixed an issue that could cause V to get stuck in the wall or roof after performing a Finisher on Kurt Hansen.

Moving Heat

  • Fixed an issue that could cause all traffic to disappear after completing the quest.
  • Fixed an issue where triggering combat in the garage in specific scenarios could cause various disruptions to quest flow.
  • New Person, Same Old Mistakes – Fixed an issue where the gate to Bill’s hot dog stand was closed.

Somewhat Damaged

  • Fixed an issue preventing the player from scanning the Neural Network system.
  • Various fixes for devices in the bunker.
  • The Killing Moon – Fixed an issue that caused the doors leading to the shuttle to not open.

You Know My Name

  • Fixed an issue where V could remain connected to the sniper nest, blocking quest progress, after repeatedly switching cameras at the end of the sequence.
  • Reed will now wear his party outfit during the dialogue with Songbird.
  • Addressed an issue where some phone calls necessary to continue the main story began with a delay.
  • Various visual fixes for animations, lighting, scenes, VFX, and more.
  • Performance improvements for both PC and consoles, especially in the Dogtown area.

Quests & Open World

  • Automatic Love – The distortion effect caused by talking to Johnny and selecting a specific dialogue option at the end of the quest will no longer persist on the screen.
  • Ghost Town – Fixed an issue where the quest could get stuck on the “Defeat Nash and his people” objective if the game was saved during combat prior to Update 2.0.

Gig: Breaking News

  • Fixed an issue where Ted Fox’s car didn’t spawn.
  • Fixed an issue where the gig wouldn’t trigger after approaching the quest area.
  • Gig: Going-Away Party – Fixed an issue where it wasn’t possible to get in the car with Flavio because it spawned underground.
  • Gig: The Lord Giveth and Taketh Away – Fixed an issue where the Militech SUV spawned underground.

Killing in the Name

  • Fixed an issue where leaving the quest unfinished could block clue scanning, preventing the player from progressing in many quests.
  • Fixed an issue where the Bartmoss Collective website wasn’t visible in some cases.
  • Playing for Time – Fixed an issue where healing and radio icons disappeared from the HUD after the car chase with Takemura.
  • Space Oddity – Fixed an issue where the quest didn’t activate if the location was approached prior to Update 2.0.

The Heist

  • Fixed an issue where Jackie wasn’t present in front of the Afterlife.
  • Fixed an issue where, when riding the elevator to the 42nd floor with low FPS, V could fall through the floor and die.
  • The Prophet’s Song – Fixed an issue where completing the quest could cause the police system to turn a blind eye to V’s crimes.
  • The Ripperdoc – Fixed an issue where, if the player got into the driver’s seat from the passenger seat, Jackie would return to the noodle stand and refuse to drive to the ripperdoc.
  • Fixed an issue where NCPD Scanner Hustles could remain uncompleted even after looting the necessary containers.
  • Fixed an issue where some Iconic weapons wouldn’t appear on wall of the Stash in V’s apartment.
  • Lowered the value of the Attribute check required to enter the area where the Thermal Katana can be looted.

Gameplay

  • Made it possible to properly switch to Arm cyberware by cycling through weapons.
  • Addressed an issue that could cause V to become invulnerable to all damage.
  • A wrecked NCPD cruiser without wheels won’t be patrolling the streets of Night City anymore.
  • Fixed an issue where some obsolete mods in the Inventory and Stash weren’t properly exchanged for a new weapon mod.
  • Fixed an issue where weapons obtained pre-Update 2.0 could have a Tier that’s too high when compared to the player’s level.
  • Removed various obsolete Crafting Specs.
  • Disassembling a Budget Arms Slaught-O-Matic will now give 1 crafting component.

Original Story: If all goes well, Cyberpunk 2077 and Phantom Liberty will have patch 2.01 available for download tomorrow, October 5. Always informative community director Marcin Momot provided that information. Updates usually arrive in the UK and Europe in the afternoon, which is the US morning.

For reference, 2.01 should fix a particularly nasty PS5 save file corruption issue. Yes, it’ll boost car radio volume and performance in Dogtown, the DLC district.

We’ll update this article when we get the full patch notes tomorrow, but here are the initial changes:

  • The distorted effect caused by selecting a specific dialogue option when talking to Johnny at the end of Automatic Love will no longer persist on the screen.
  • V will no longer die in The Heist by falling through the elevator when riding to the 42nd floor with low FPS.
  • Fixed an issue where the UI could show controller inputs when playing with keyboard and mouse.
  • Made it possible to properly switch to arms cyberware by cycling through weapons.
  • Gig: Breaking News will be properly triggered after approaching the quest area.
  • Vehicle radio volume will be adjusted so it’s not too quiet when compared to other sounds in the game.
  • Addressed the issue of corrupted saves on PlayStation by increasing the maximum save file size limit. Note: this won’t fix the saves corrupted before the update. If you’re experiencing the issue, keep a working save (e.g. resave it as manual save) till 2.01 arrives.
  • Performance improvements for both PC and consoles, especially in the Dogtown area.

 

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

Gaming

Over 2,900 PS5 and PS4 games are now on sale at the Epic PS Store

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It’s that time again when Sony unleashes a flood of discounts, offering nearly 3,000 games and add-on packs to tempt your wallet. There is a wide variety of standout options available, such as Monster Hunter World, priced at just £7.99, and the Deluxe Edition of Lies of P, now at a reduced price of £44.99.

These are a few of the impressive deals we came across while exploring the PS Store:

  • Goat Simulator 3: £12.49
  • Insurgency Sandstorm Gold Edition: £35.99
  • Lost Judgment: £12.49
  • My Hero One’s Justice 2 Ultimate Edition: £13.19
  • Persona 5 Royal: £24.99
  • Resident Evil Village: £13.99
  • Riders Republic Skate Edition: £14.99
  • Watch Dogs Legion Gold Edition: £12.74

Several of these deals are at all-time low prices, and as you may have observed, many of these packages come with extra DLC packs and content. Kindly be advised that the article will be updated with US pricing once it is available.

Meanwhile, has anything piqued your interest? Check out the PS Store for any current discounts, and share your findings in the comments below.

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Gaming

SMT 5: Vengeance Reveals Extended Trailer, Physical Pre-Orders Available for PS5

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The newly announced Shin Megami Tensei V: Vengeance will be available on PS5 and PS4 this June, offering PlayStation players the opportunity to delve into the demonic RPG that was previously only on Nintendo Switch. Atlus has unveiled the physical editions available for pre-order for PS5 (PS4 pre-orders will be digital only), along with an extended cut trailer.

The physical standard edition, priced at $59.99, will be offered in a SteelBook variant. Additionally, all pre-orders include two in-game items: a Gleam Grenade for dealing a small amount of damage and the Haraedo Bead for restoring a small amount of HP to all allies. Both have unlimited uses in combat.

Moreover, there will be a $69.99 Digital Deluxe Edition offered, featuring DLC aimed at providing a smoother start for players in this challenging game, along with a couple of Demon Subquests.

  • Shin Megami Tensei V: Vengeance base game
  • Downloadable Content: Mitama Dance of Wealth
  • Downloadable Content: Mitama Dance of EXP
  • Downloadable Content: Mitama Dance of Miracles
  • Demon Subquest: Sakura Cinders of the East
  • Demon Subquest: Holy Will and Profane Dissent

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What are your thoughts on SMT 5: Vengeance? Do you intend to purchase a copy? Feel free to share your thoughts in the comments section below.

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Gaming

Tekken 8’s upcoming Tekken Shop will offer a variety of paid and free content exclusively on PS5

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Bandai Namco has confirmed that the Tekken Shop in the upcoming Tekken 8 will offer a mix of paid and free content. Premium items will be purchasable using a currency known as Tekken Coins. The Tekken Shop will undergo monthly updates, with the developer emphasizing that the intention is to enhance the competitive fighter with new customization items rather than solely for financial gain. However, there is no reason why it cannot be both.

Revealed in a recent Tekken Talk Live stream, chief producer Yasuda Esports shared some of the upcoming features for the Tekken Shop, seemingly aiming to address any potential criticism proactively. “It has been reported that certain individuals may experience an adverse response upon encountering the term’shop”; however, the focus remains on enhancing the game by introducing new customization options to maintain its appeal.”

According to Mr. Esports, the format will be similar to Tekken 7, and the focus is on improving the game experience rather than just making a profit.

Do you think Bandai Namco is establishing the Tekken Shop to maintain the game’s appeal, generate revenue from microtransactions, or perhaps a combination of both? Feel free to share your thoughts in the comments section below.

 

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