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Exciting news for PlayStation users: The new Passkey feature on PS5 and PS4 eliminates the need to remember your password

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Logging into your PSN account is already quite secure, with two-factor authentication in place (highly recommended to activate if you haven’t yet). If you find it tedious to enter your password repeatedly, there’s good news for you. PlayStation has introduced a new feature that enables users to sign in using a passcode, making it easier to log in without needing to enter a password.

In essence, you have the option to link your PSN account to your phone or PC using a passcode. This allows you to log into your PS5 or PS4 using the more secure methods on your device. For instance, if you utilize Face ID to unlock your iPhone, you have the option to link this security feature for signing into PSN as well. This feature eliminates the necessity of inputting a password.

Setting up the passkey is a breeze. For setting up a passcode on your mobile device, log in to your console and navigate to Settings > Users and Accounts > Account > Security. From there, select Sign In with Password. Upon completion, you will receive a QR code for scanning with your smartphone. You will be directed to a website where you can log in to your PSN account and verify the passcode. After completing that step, log out of your console. Afterward, you will be required to log in again using your new passkey method. Scanning a QR code will open the PlayStation mobile app, allowing you to sign into PSN using your mobile’s security method.

To begin the setup process on your computer, visit the official website, select Activate Now, and then proceed with the instructions provided.

After the setup is complete, accessing PSN will no longer require entering a password. Instead, it will utilize advanced security features such as Face ID, fingerprint recognition, and others. If you prefer, you have the option to manually sign into your PSN account using your password and deactivate the passkey whenever you wish. The passkey provides an extra layer of security since it is unique to you and cannot be easily guessed or reused.

Are you planning to implement a passkey login method on your PS5 or PS4? Feel free to share your thoughts in the comments section below.

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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