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Final Fantasy 7 Rebirth’s Retry Wording Has Been Updated in a Subtle Manner

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Despite the numerous praises players have showered upon Final Fantasy 7 Rebirth, there is one particular aspect of the game that has garnered nothing but criticism: the perplexing wording of its retry screen, which players encounter when facing a Game Over. Fortunately, the developers have discreetly resolved this issue in the game’s latest patch. They have fixed the Platinum Trophy progression, resulting in a slightly less confusing experience for players.

If you don’t possess exceptional combat abilities, chances are you’ve come across the game’s notorious four options: “Retry from Current Battle, Retry from This Battle, Retry from Before Battle, or Resume.”. As an avid gamer, I must admit that I’ve experienced the frustration of losing precious time due to my own foolish mistake. In this particular instance, I found myself engrossed in fine-tuning my matrix and equipping my party, only to have it all go to waste when I encountered a formidable enemy. To compound my error, I made the ill-advised decision to retry the battle, resulting in an hour of agonizing repetition. Lesson learned!

The “Retry from This Battle” option has become a source of frustration for players who are struggling with the game’s final boss encounter, leading to a significant number of rage-quits. Without giving away any surprises, opting for that choice after being defeated would result in players being sent back to the beginning of the final boss encounter, needlessly forcing them to forfeit approximately an hour’s worth of hard-earned progress in battle.

After the update, players now have the option to select “Retry from the Current Phase” instead of “Retry from Before the Current Battle.”. It’s worth noting that this change is only slightly improved. It’s rather disappointing that the screen is overly convoluted, which may lead to players feeling frustrated. While it’s better late than never, we can’t help but wonder if this issue will persist in the future.

 

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

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Are you eagerly anticipating what Absurd Ventures has in store for us in the coming years

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Activision has recently announced the establishment of a new studio, Elsewhere Entertainment, located in Warsaw. The studio has been entrusted with the exciting challenge of creating a groundbreaking AAA franchise that will captivate players with its immersive storytelling and innovative gameplay. A significant number of employees were let go by the large corporation after the completion of Microsoft’s acquisition of Activision Blizzard King earlier this year.

According to IGN, Activision made the announcement in a blog post, sharing that the team will be based in Poland with additional resources in the US. The studio has assembled a team of highly skilled individuals who have worked on acclaimed titles such as The Last of Us, Uncharted, The Witcher, Destiny, Far Cry, and Tom Clancy’s The Division.

Activision’s response to IGN’s request for a studio logo or official artwork was rather unconventional. Instead of providing the requested materials, they sent over the Cambridge University dictionary definition of the word “elsewhere.”. However, with a discerning eye, one may catch a glimpse of something lurking in the background. The publication acknowledges that, whatever it may be, it has no connection to Call of Duty. Elsewhere Entertainment has been granted full access to Activision’s extensive resources and cutting-edge tools, enabling them to further enhance their production and development capabilities. We may have to wait a while before we find out what they have in store for us.

Curious about Activision’s latest venture, Elsewhere Entertainment? Opening a new studio after numerous layoffs—is it a tasteless move or simply another harsh reality of the video game industry? Feel free to share your thoughts in the comments section below.

 

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Rockstar Co-Founder Dan Houser is currently working on the development of an exciting new ‘Open World Action-Adventure’ game

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Last year, we reported that Rockstar co-founder Dan Houser had launched a new studio called Absurd Ventures, with the aim of developing original IP for all platforms and formats. The new outfit has recently started development on a game that boasts top-notch combat and third-person action in a variety of game modes.

This information is available, as Eurogamer discovered, from a recent job listing on the developer’s website. The company is looking for more people to join their team and contribute to an “open-world action-adventure game.”. According to Eurogamer, it seems that the project they are working on is still in its early stages. They are currently in the process of hiring for important positions like lead designer, lead gameplay designer, art director, and technical director.

Absurd Venture is dedicated to crafting immersive narrative experiences across a wide range of mediums, such as games, animation, books, graphic novels, live-action, and scripted podcasts. Their mission is to create captivating worlds, compelling characters, and engaging stories that span diverse genres. The former vice president of writing at Rockstar, who co-wrote both Red Dead Redemption games, has recently joined the studio. Additionally, Lazlow Jones, a former writer and producer at Rockstar, has also come on board.

Are you eagerly anticipating what Absurd Ventures has in store for us in the coming years? Feel free to share your thoughts in the comments section below.

 

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Assassin’s Creed Shadows, the physical version, requires an online connection for installation

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Players who choose to go with a physical copy of the recently announced Assassin’s Creed Shadows will need an Internet connection in order to finish the installation. This is unlikely to pose a problem for most Ubisoft fans, but it does align with a trend that is worth mentioning. It follows a requirement that was initially introduced in 2023’s Avatar: Frontiers of Pandora and will also be the case with the upcoming Star Wars Outlaws.

As reported by VGC, pre-orders for the game are now available, and a notice on the front box art at retailers such as Best Buy and GameStop states: “Internet connection is necessary for game installation.” For Avatar, players had to install a day-one patch before being able to start the game. However, both Shadows and Outlaws come with a warning prominently displayed on the front of the box.

The lack of a clear explanation for this requirement raises concerns about the long-term preservation of the game, particularly if the servers are eventually shut down. In December, Ubisoft made the decision to delist the original The Crew, effectively ending its run. This unfortunate event may not be the last time we see a game meet a similar fate.

What are your thoughts on Ubisoft’s requirement of an online connection for the installation of its flagship games? Feel free to share your thoughts in the comments section below.

 

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