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The latest entry into the popular fighting game franchise, Tekken 7, will have DLC and Bandai Namco revealed a timeline for it. The batch of downloadable content will be made available shortly after the title’s release on June 2nd. More than fifty costumes and a new game mode are expected to drop sometime in Summer 2017. Free character panels for everyone’s favorite fighter will also be released throughout the year. Rather par for the course for a fighting game.

However, Winter 2017 will bring an playable guest character from another video game. Also, the special character will bring along a new stage and costume. The same with Spring 2018 as another guest character will pop up. No details were given (or even hinted at) about the possible new additions, but we can assume they’ll be from other fighting games. After all Akuma, who is from Street Fighter, will play an integral role in Tekken 7’s plot.

All of these will be individually purchasable or apart of the season pass. Tekken 7 will launch on June 2nd for the PlayStation 4, Xbox One, and PC. If you pre-order the game you’ll receive access to Eliza, the vampire who was introduced in Tekken Revolution. There’s also a Collector’s Edition that will include the season pass, Heihachi statue, steelbook, and the title’s official soundtrack.

Who do you think will be the special characters from another video game? Will you even purchase Tekken 7? Let us know in the comments below. My guess will be someone else from the Street Fighter series. Maybe even Ryu come to reign in Akuma?

SOURCE: Bandai Namco Press Release

Lover of all things video games and PlayStation and my many platinum trophies can attest to that fact. My life was literally saved by gaming and I do everything to pay back that debt every day.

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Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

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Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.

According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.

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More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.

Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!

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Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.

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Techland Shows Durable Dying Light 2 Content Roadmap

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Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.

IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.

Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.

Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?

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Epic to Globalize V-Buck Price Hike

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Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.

Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.

Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).

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How do you view Epic’s timing and pricing increase?

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