Hearthstone has quickly grown to be one of the most popular card games in the world despite its purely digital format. Competing with card game behemoths like Magic the Gathering and Pokemon, Hearthstone appeals to casual and veteran players alike with its easy to pick up mechanics and high skill ceiling. There’s multiple ways to enjoy the content Hearthstone has to offer, and one of those ways is the Tavern Brawl. The Tavern Brawl game mode provides a fun game mode with special rules that change weekly, and for the 100th week Blizzard is giving players an extra special brawl.
A Cavalcade of Brawls is unlike anything else we’ve seen from Hearthstone thus far. Each class has a different brawl mechanic, and two players in the same game can have very different brawl mechanics. This can lead to some hilariously mismatched brawls with one player putting out legendary after legendary while the other has some mechanic like slightly cheaper mana costs. Tavern Brawl was never really about balance, but this mode takes it to the extreme. As a game mode that’s truly “just for fun” the Hearthstone development team is free to experiment with various modifications without worrying too much about how it’s going to affect the game.
Those that are worried about game balance or can’t handle being absolutely destroyed at some points would be best advised to pass on Hearthstone Tavern Brawl this week, but for those who are looking forward to a little bit of ridiculous action the Cavalcade of Brawls is just the ticket. I feel that this sort of out of the box ruleset really epitomizes the attraction of Tavern Brawl and shows that there’s real merit to this less serious game mode. If all you’re looking for is a fun time with some ridiculous mechanics, Tavern Brawl might suit you better than the more competitive modes where sticking to the meta is super important if you want to climb the ranks.
What do you guys think of this week’s Tavern Brawl? Are you going to check it out, or are you too wary of the ridiculously unbalanced ruleset the brawl has to offer this week. Let us know in the comments below!
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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