Gaming
Final Fantasy 15 Four-Episode DLC Series ‘The Dawn Of The Future’ Coming In 2019
Square Enix’s support for Final Fantasy 15 has been nothing short of impressive, with the game getting regular new content since its late 2016 launch. It appears we’ve only scratched the surface of what they have in store, as now the company has announced a new set of four DLCs that are on the horizon.
The company announced the DLC set called The Dawn of the Future at PAX East 2018, revealing that it will contain four DLC packs that will release in 2019. The developer revealed that this content is being released to realize “a future everyone longed for.” What’s interesting to note here is that they mentioned an “alternate grand finale” where the game’s characters will challenge their fates in order “to realize the ideal future they envisioned.”
The following is a complete overview of all four of the DLCs that will be included in the Dawn of the Future DLC set:
- Episode I: Ardyn “The Conflict of the Sage” (Working Title) (Winter 2019) – This story portrays the struggles of Ardyn. Witness the resentment he harbored towards Lucis for over 2,000 years, and his clashes with the Astrals.
- Episode Side Story: Aranea “The Beginning of the End” (Working Title) (Spring 2019) – A side-story about the Starscourge depicted from the Niflheim’s perspective. The final day of the Empire turns out to be Aranea’s worst day.
- Episode II: Lunafreya “The Choice of Freedom” (Working Title) (Spring 2019) – This story’s about Luna’s fate, which not even death can free her from. Her battle to save the one she loves overturns the destiny dealt to the Lucian King.
- Episode III: Noctis “The Final Strike” (Working Title) (Spring 2019) – Parting ways with the Astrals, Noctis embarks upon his final battle in order to attain the ideal future for all his people.
This isn’t all that will be on the way for the game, as the company also announced that they’re planning to release a standalone version of the multiplayer expansion Comrades this summer. The multiplayer expansion will also be receiving an update in the summer, followed by another in the winter.
Final Fantasy 15 Windows Edition is also set to receive a mod organizer (with Steam Workshop support), avatar creation for the main story mode and user treasure this spring. A level editor is currently in development, set for release this fall.
There’s obviously tons of content on the horizon for Final Fantasy 15 fans, and we’ll be sure to bring you more information as soon as it becomes available.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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