Gaming
Platinum’s Transformers headed for PS4 and PS3
Remember that article about a mystery new title that Platinum (creators of Bayonetta) were going to reveal at E3? Well, there were a few rumours and something got leaked but now, it’s officially confirmed that Platinum will be bringing their own brand of chaotic action to the Transformers universe with Transformers: Devastation.
Published by Activision, the game (heavily inspired and featuring character designs from the original cartoon) will see players take control of the heroic Autobots as they engage their enemy, the Decepticons, in a war that spreads across both Cybertron and Earth. Specifically, you can play as Optimus Prime, Bumblebee, Sideswipe, Wheeljack and fan-favourite Grimlock, the Dinobot. Platinum aim to combine the two key aspects of the franchise; the robots and vehicles, in order to create a new and exciting way to play. In the trailer, we can see Optimus and Bumblebee pummeling foes in their robot form but also switching into vehicle form to rack up combos and deliver more damage. In previous Transformers games, the two modes were very much seperate – vehicle forms had weapons but were mostly used for travelling around areas at high speed or chase/race segments and the like. This seems to be the first time where the two forms of Transformers will be used cohesively.
If the intense action wasn’t enough to get you hyped, die-hard fans will be pleased to learn that many of the series voice actors will be reprising their roles. Peter Cullen will obviously return as Optimus (having played the role numerous times since the 80s), Frank Welker will voice Megatron (having voiced him in the original cartoon and the more recent Transformers Prime) and Dan Gilvezan will voice Bumblebee, returning to the role for the first time since 1987. There seems to be a lot of love for the original show.
For the doubtful who might be unsure, this isn’t the first time Platinum have worked on a licensed game with Activision. They were also responsible for The Legend of Korra videogame, based off of the popular Nickelodeon show of the same name, which managed to be popular with some fans despite its low budget (it was a download-only title – it’s on the PS3, PS4, Xbox 360, Xbox One and Steam if you’re interested).
Transformers: Devastation will be released this fall for the PS4 and PS3.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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