Connect with us

Gaming

Halo Series Has Sold 65 Million Copies Worldwide

blank

Published

on

Halo: The Master Chief Collection

Halo has sold 65 million copies since the series began, Microsoft announced. The Halo series is one of Microsoft’s biggest sellers and most valuable IPs, with the sci-fi shooter series first debuted back in 2001 with Halo: Combat Evolved on Xbox. Now, 14 years and 12 games later, the series is set to receive its thirteenth instalment, Halo 5: Guardians for the Xbox One.

Microsoft confirmed the series had reached 60 million sales back in October 2014. The latest 5 million sales were likely helped by the release of Halo: The Master Chief Collection, which was released last November. Although Microsoft hasn’t released any official sales figures for this edition, it’s likely to be responsible for the latest surge in overall sales.

Microsoft announced the 65 million sales figure at a panel at Comic-Con in San Diego last weekend. The figure was actually announced at a panel concerning Halo Mega Blocks sets (which have sold 35 million units, in case you were wondering).

The early Halo titles were developed by Bungie and were originally intended to be real-time strategy games for the Mac and PC, but was later changed to be a third-person action game. In 2000, Microsoft took over Bungie Studios and Halo: Combat Evolved became a launch title for the then upcoming Xbox console. After working with the Xbox development kit, Bungie completely rewrote the game’s engine and changed it to a first-person shooter.

Halo was actually never meant to be an Xbox flagship title, both due to internal concerns at Microsoft and criticism from the press. But then VP of game publishing, Ed Fries, went ahead with the launch anyway and the game was heavily featured in Xbox marketing.

Bungie later announced it was leaving Microsoft and becoming an independent company. Bungie remained involved in the development of several Halo games, such as Halo: ODST, but the rights to the IP belonged to Microsoft. Microsoft formed 343 Studios to oversee everything relating to the series, but Bungie still remained involved. Frank O’Connor, formerly a Bungie employee, became creative director of 343.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

blank

Published

on

blank

Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

Continue Reading

Gaming

ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

blank

Published

on

blank

Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

Continue Reading

Gaming

Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

blank

Published

on

blank

It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

Continue Reading

Trending