Gaming
Ex-Capcom Developer Announces Fighting Game Rising Thunder
Ex-Capcom developer Seth Killian announces a new free-to-play fighting game called Rising Thunder that’s easier to master than most
Mortal Kombat, Street Fighter, and other fighting games all have one thing in common. Their combos involve a complex mix of button presses and movements that are difficult for a lot of gamers to master. If you want to play the game at a competitive level it takes a huge amount of time and practice.
Seth Killian, a former developer for Capcom who worked on Street Fighter 4, had a problem with that. He wanted gamers to have a fighter where they didn’t have to remember special button sequences and movements to throw a fireball. That’s why he has created Rising Thunder, a fighting sim where players can throw that fireball with a simple button press. Pulling off a super attack takes nothing more than hitting a button then back and forward.
In order to make the game a reality Killian joined the team at Radiant Entertainment. The Radiant Entertainment team is also made up of Tom Cannon founder of the EVO Championship Series tournament, as well as Tony Cannon developer of GGPO. All of whom wanted to create a fighting game that is every bit as hardcore as gamers expect without the added complexity, their answer was Rising Thunder.
Killian says he wanted a fighting game with that hardcore feeling that he could play with a keyboard instead of joystick. The trouble with making that switch in Rising Thunder is getting players past the desire for traditional controls. Killian thinks players will get past those feelings while playing Rising Thunder.
“I think there’s a satisfaction … and the fireball’s a good example because it does actually mirror the motion [of what’s happening in the game]. About 90 percent of the specials don’t really do that anymore. They start to become more and more abstract. But ultimately the fun of actually being able to do the moves that you’re trying to do when you want to do them completely eclipses the value of doing those moves in sort of a more traditional way.”
It’s a bold claim to make and right now we have no way to know if Killian and Radiant can meet them. At the very least over the next year they plan to make Rising Thunder the best game possible with added characters and features.
Source: [highlight]Polygon[/highlight]
Gaming
Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game
Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.
Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.
Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.
What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.
Gaming
ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games
Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.
In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.
According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.
In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!
Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.
Gaming
Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5
It appears that many
are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.
We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.
「Stellar Blade」 Physical Package Secrets⚠️#StellarBlade #PS5 #Disc pic.twitter.com/WQSzKUSDQ4
— StellarBlade (@StellarBlade) April 22, 2024
It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.
- Gadgets9 years ago
Why the Nexus 7 is still a good tablet in 2015
- Mobile Devices9 years ago
Samsung Galaxy Note 4 vs Galaxy Note 5: is there room for improvement?
- Editorials9 years ago
Samsung Galaxy Note 4 – How bad updates prevent people from enjoying their phones
- Mobile Devices9 years ago
Nexus 5 2015 and Android M born to be together
- Gaming9 years ago
New Teaser For Five Nights At Freddy’s 4
- Mobile Devices9 years ago
Google not releasing Android M to Nexus 7
- Gadgets9 years ago
Moto G Android 5.0.2 Lollipop still has a memory leak bug
- Mobile Devices9 years ago
Nexus 7 2015: Huawei and Google changing the game