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Overwatch – not free and why that’s bad for Blizzard’s eSports aspirations

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By now I’m sure you’re up to date with everything that’s been going on at Blizzcon yesterday, like the Warcraft movie trailer and what not. As expected, the trailer was one of the main highlights of the event, however, the Overwatch segment was definitely very interesting as well, and for the best of reasons. Not only did we get to see a whole bunch of new upcoming content, but we also finally learned a bit more about the game’s business model. Judging by its MOBA inspired concept, one would have assumed that Overwatch will be a free to play game, much like League of Legends, Dota 2 or Blizzard’s own Heroes of the Storm. One would have assumed wrong, however, because we just learned yesterday this is in fact not a free to play title.

The company announced at Blizzcon that Overwatch will come in multiple variants, with the standard one clocking in at $40. There will also be two additional versions priced a tad higher, but packing a number of goodies, as it is usually the case. Interestingly enough, Blizzard seems to have designed Overwatch from the ground up as an eSport, an yet, most of the successful eSports are free to play with microtransactions, including the aforementioned League of Legends, Dota 2, and Heroes of the Storm. Right now the only successful eSport that you need to buy is CS:GO and the price of that is really low. A case could also be made for Starcraft II, but it’s no secret that the RTS has been on the decline for the past couple of years and I’d be very surprised if its eSports value were to grow even with the long-awaited launch of Legacy of the Void.

Everything points at the fact that people just don’t want to spend big bucks on a highly competitive game right off the bat, but they might actually spend much more on cosmetic items further down the line. Blizzard is taking a very strange approach here because it’s offering microtransactions while also asking for 40 bucks, which would be all fine and dandy if Overwatch wasn’t aspiring to be the next big thing in eSports. By asking $40, the company is essentially shooting itself in the leg and driving away customers who have a lot of other good and free options on the table to quench that competitive thirst. Moreover, the game does not feature a single player component so you won’t even be able to say “hey, I didn’t like the multiplayer, but at least the game had a nice campaign.”

What’s even stranger is that Blizzard is also asking $40 for Legacy of the Void and with that you get both an awesome campaign and (eventually) good multiplayer. Granted, LotV is an expansion so perhaps the comparison is not entirely fair, but still, $40 for a multiplayer only game that attempts to blend two genres and that may or may not live up to expectations is a bit much if you ask me. Until yesterday, I was fairly confident that Blizzard would be able to appeal to eSports fans with yet another release, but now I’m not so sure. We’ll just have to wait and see if this gamble pays off or if people take a look at Overwatch’s price tag and go back to LoL because it’s free.

Although George has many hobbies, he likes nothing more than to play around with cameras and other photography equipment.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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