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Flymemo HV-600 Bluetooth headphones review

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The Flymemo HV-600 Bluetooth headphones aren't perfect, but they have advantages

Wired headphones are going out of fashion, and it’s no wonder, since we have thousands of Bluetooth and wireless accessories that we can choose from. Owning a Bluetooth headphone has become quite the standard, because it does make life easier in the  long run. Flymemo (you can visit them on Facebook) sent us one such device for review, called the Flymemo HV-600 Bluetooth headphone, in an effort to reinforce that life with wires tires. I spent a good two weeks with these headphones and decided it was time to review them. Before delving into specifics, the general feeling that the headphones left behind was confusion.

Design

The Flymemo HV-600 Bluetooth headphones are made for urban environments and for sports, which means their design focuses on stability, comfort and protection. Their design revolves around the neckband standard, and while they seem small at first, their slightly stretchy and moldable form will quickly fit to your anatomy. With a sweat-resistant coating and a mostly rubber and plastic body, they are representative of the sports-oriented gadgets’ category. The lime green color is pretty neat, but it’s rather irrelevant because only the black part of the headphones actually shows while wearing.

Now I’m not a fan of neckband type headphones, but since these are wireless and use Bluetooth 4.0, I thought they might change my mind. When I first opened the box and saw them, I thought that maybe they would be comfortable and fit my head. The buds themselves looked angled enough for an easy and stable fit and the curved band was large enough to fit around my ear. However, when I first put them on, I eventually gave up after 5 minutes and had a breathing session – they were annoying for someone who hasn’t used this design too often. After I calmed down and approached things logically, I managed to put them on properly within a few seconds.

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I’m a girl, so my head’s a bit on the small side and so are my ears. The bands that were supposed to go behind my ears were popping up and minding their own business, but the buds equipped with the correct pads fit snugly in my ear and kept the entire body of the headphones stable and attached. I did find myself fiddling with the setup on occasion, mostly because when I was using the buttons on the sides, I moved things out of place and they became slightly uncomfortable. Although they are targeted at sports and feature pretty awesome audio quality, the design could have used improvements.

The buttons on the sides are easy to reach and do their functions, but the stability of the headphones isn’t as great as one would expect. Nonetheless, I found that walking and even jogging were activities when I didn’t have to stop to put my neckband-headphones back in my ears. I suspect that for someone with a slightly larger anatomy of their head and ears, the whole wearing process would have been more of a secure experience. For me, it was stressful – especially when washing the dishes and worrying about them falling in the water.

Connectivity

The Flymemo HV-600 Bluetooth headphones come with Bluetooth 4.0 and a small microUSB port for charging. That’s about it. However, you can use them with any smartphone that has Bluetooth. That, in my book, is a huge plus. I could connect these to an iPhone 5S, Android 5.1 Lollipop Elephone M2. Android 5.1 Doogee Valencia 2 Y100 Pro, LG L70, Toshiba laptop and the iRadish Y6 smartwatch with its own, proprietary operating system. I could connect the smartwatch and any of the smartphones I mentioned at the same time. Connections would happen fast and I would have no problem getting the headphones to work with a device.

The Bluetooth range was rubbish on these. The company advertises up to 10 meters of Bluetooth range without obstacles, but that’s nowhere near what I managed to get with these headphones. Although I was overly impressed with the audio quality and functions, I was utterly disappointed by the range. My phone or smartwatch had to be less than a meter from my head for the headphones to work. The audio came in interrupted oftetimes and whenever I moved my head, it would stutter.

I honestly think that my review unit of the headphones might have had a manufacturing defect, otherwise it seems unfathomable to me that the range of the emitter is less than one meter. This way, running or exercising with the gadget was pretty much a pain, but walking or just sitting and using them with my smartphone were less annoying.

headphones review

Audio quality and interface

Although the Bluetooth range of these headphones is off, I was pleasantly surprised by how good the audio quality is. Since I’m not an audiophile, I don’t look for the highest quality audio devices, but I do have a few standards. The Flymemo HV-600 headphones have good bass, treble and balance, and they get to pretty loud levels of volume as well. There’s noise cancellation in the mix and although there aren’t any pads covering your ear or the area around it, the amount of noise in an urban environment that gets through is minimal.

With a wide array of compatibility, the headphones’ main benefit is that you can use them with the platform of your choice. The controls that the manufacturer chose for the headphones are simple and easy to use, as long as you read the manual. The headphones’ body makes room for four separate buttons and a microUSB port for charging. There’s a multifunctional button which you use to power the device on, play music and pause music. There’s another multi-purpose button with which you can respond to phone calls or activate voice control and place your own call. There’s a volume and next track button on one side and a volume and previous track on the other. These buttons will control music through short presses and control volume through long presses.

Actually pressing the buttons is rather easy, but if you haven’t spent a bit of time adjusting the headphones on your head, fiddling with the buttons might dislodge them and have them fall off your neck. For cheap headphones, that is acceptable, but I do think outfitting these with a better Bluetooth sensor and touchpads instead of buttons would have been a better idea. I would have gladly shelled out double the price for these, if the range would have been right and the buttons would have been easier to use.

Price, battery life and conclusion

The Flymemo HV-600 Bluetooth headphones cost $30 on Amazon, so they’re among the cheapest fitness-oriented Bluetooth headphones on the  market. However, in order to get to that price, the company has made a couple of compromises with the design and the sensor. However, battery life of these headphones is pretty good. The company promises about 5 hours of talk-time, and I actually managed that. Listening to music was a breeze, if I held still, for about 6 hours with no talking. I  think the autonomy of these headphones fit the price and they can be great jogging headphones. Charging takes less than two hours for a full charge, depending on how you choose to charge it. If using a charger from a phone or tablet, it will charge faster, while plugging into a computer will get the normal 2-hour charging time.

My conclusion? I think there are better options out there. Seeing as the device was designed with sports in mind, I would have expected the design and Bluetooth sensor to be on point, but unfortunately, those were the compromises the company made in order to keep the headphones at an affordable price. Rather than recommending these for jogging or outdoor activities, I would rather say that these could be good headphones for the office or your commute, where you don’t move around that much.

As part of the editorial team here at Geekreply, John spends a lot of his time making sure each article is up to snuff. That said, he also occasionally pens articles on the latest in Geek culture. From Gaming to Science, expect the latest news fast from John and team.

Gaming

A Review of Fallout 4

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After nearly ten years since its initial release, Bethesda has brought Fallout 4 to the PS5, offering enhanced technical performance that one would anticipate from a leap to a new generation. Does the open-world RPG still hold up in 2024?

Answering that question is quite challenging, I must say. While opinions may vary, it’s worth noting that Fallout 4 has its fair share of critics. However, one cannot deny the allure of its captivating gameplay loop, which keeps players hooked with its constant exploration, mutant battles, and character progression. The loop in question has undoubtedly stood the test of time, and Fallout 4 continues to captivate players with its addictive character development mechanics. From acquiring loot to distributing perk points, the game offers a truly engaging experience.

Fallout 4’s post-apocalyptic Boston is yet another example of Bethesda’s talent for creating immersive worlds that captivate and divert your attention from your intended path. This map is incredibly dense, providing adventure at every corner. This open world is incredibly immersive, captivating players for hours on end. The various character progression systems add depth and complexity to the experience.

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However, this is where the game begins to show some weaknesses, especially when compared to more contemporary standards. Technical limitations that were already dubious when Fallout 4’s release in 2015 hinder the gameplay experience. It’s quite disappointing to encounter a loading screen every time you enter or exit an interior location, which feels incredibly outdated, even with the significantly improved load times of the PS5 version.

Additionally, comparable restrictions limit the game’s overall scope. Now, it’s clear that one wouldn’t anticipate a radiation-soaked wasteland to be bustling with life, but Boston can’t help but come across as lacking ambition. As you journey through different locations, you’ll notice a noticeable lack of action. Even well-known settlements such as Diamond City and Goodneighbor, which are supposed to be bustling hubs of activity and trade, feel disappointingly empty with a population of only around 30 NPCs.

This illusion may have been somewhat passable back in 2015, but after almost a decade, it’s clear that the game’s outdated engine is to blame for many of its glaring flaws. It’s undeniable that some aspects of Fallout 4’s design haven’t aged well, especially considering how much the open-world genre has evolved in the past decade. While it’s not fair to expect a complete remake in the 2024 re-release, there are certain aspects that could have been improved upon.

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Fallout 4 undeniably possesses an alluring atmosphere, capturing that eerie sense of wonder that has become synonymous with the series. There is a unique experience in scaling the remnants of a decrepit skyscraper and surveying the desolate landscape, immersing oneself in the inherent solitude while the game’s subtly captivating music softly plays in the distance.

When it comes to immersion, let’s delve into Fallout 4’s take on role-playing. Upon its release, numerous dedicated Fallout fans expressed their dissatisfaction with the game’s decision to introduce a fully voiced protagonist, along with the limited dialogue choices that accompanied this change. Truly, the absence of morally ambiguous decisions in this game is quite noticeable, especially when comparing it to titles such as Fallout: New Vegas or even Fallout 3. The side quests often guide you towards two predictable options, where you can either embody a beacon of hope or a deranged maniac, and the latter option never truly feels authentic, given the protagonist’s predetermined, almost heroic role in the story.

Emerging from a two-century cryogenic sleep, the protagonist must navigate the treacherous landscape of post-apocalyptic America to save their kidnapped infant son, who was taken from the very same cryogenic facility. In this particular situation, deviating from the main questline may not contribute to the overall narrative coherence. However, it must be acknowledged that the story presents significant opportunities for making impactful decisions that can greatly influence the game world, especially when aligning oneself with pivotal factions.

Once again, it’s worth noting that there is limited opportunity to delve into your character’s personality and motivations in Fallout 4. As a result, the game can be seen as a regression compared to its predecessors. Furthermore, the side quests tend to be quite forgettable. The main plot of Fallout 3 had its fair share of issues, but it managed to find balance by incorporating some wild and unpredictable misadventures. The sequel, on the other hand, lacks personality, featuring one-dimensional characters and unremarkable dialogue. It heavily relies on self-referential storytelling, which can be immersion-breaking.

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If you’re interested in seeing faction plotlines come to a conclusion, you’ll have to go through a plethora of ‘radiant’ filler quests. These are the types of games that provide little context and simply place a procedurally generated objective marker on your map, instructing you to “go here, do something.” While the prospect of embarking on an adventure and uncovering hidden treasures is certainly enticing, the overall experience feels somewhat lacking in depth and emotion. It’s hard to ignore the excessive filler content that hinders your progress towards important narrative milestones.

However, it is worth mentioning that the gameplay loop of Fallout 4 is incredibly captivating, and combat plays a vital role in this experience. While it may not boast the most polished shooting mechanics compared to other games on the market, it undeniably stands out as the most enjoyable Fallout installment to date. The action in the game is filled with a satisfying and almost comical bloodlust. Whether you’re sniping super mutants with precision or hacking raiders to bits with modified chainsaws, the result is a spectacle of skulls popping and limbs flying.

The standout feature of the game is undoubtedly V.A.T.S., which grants you the power to manipulate time and execute visually stunning attacks on specific body parts. Even after nearly ten years, there is still no other system quite like it. The version of V.A.T.S. in Fallout 4 truly stands out, offering moments of pure chaos and excitement. Experiencing the exhilarating thrill of a deathclaw’s head exploding mere moments before its talons make contact with your face; being rendered speechless as a mini nuke hurtles directly towards you; obliterating grotesquely mutated wildlife with your beloved energy weapon, all captured in flawless slow motion. This is an exceptional experience.

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Regrettably, not everything that Fallout 4 does is met with universal acclaim. Despite being largely overlooked, the game’s settlement system continues to be a topic of heated debate. During your adventure, you’ll stumble upon small communities that you can nurture by collecting various items and utilizing specific materials to construct a wide range of structures. These include essential defenses like walls and gates, as well as intricate computer networks and ingenious mechanical contraptions.

The system itself is undeniably impressive, providing an immense amount of depth for players who truly want to immerse themselves in the experience. If you’re looking for a classic Fallout experience, settlements might come across as unnecessary baggage, adding unnecessary weight to an already content-packed game that can sometimes feel like busywork. It’s quite frustrating how settlements don’t immediately prove their value. The initial phase involves the monotonous task of collecting a vast amount of resources, and that’s just for the basic needs such as shelter, food, and water.

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While certain aspects of Fallout 4 may not have stood the test of time, it’s worth noting that the PS5 port does indeed deliver on its commitment to enhancing the game’s technical performance. The game’s performance mode, running at 60 frames per second, is impressively smooth overall, with only occasional minor hitches lasting for a fraction of a second in crowded areas. The smooth frame rate greatly enhances the gunplay, which can sometimes feel a bit twitchy. Additionally, the dynamic 4K resolution significantly improves the overall visual experience, making everything look better than ever.

From an artistic standpoint, this video game can be visually unappealing. It’s safe to say that the visuals were less than impressive back in 2015, and unfortunately, they haven’t aged well. The human character models leave much to be desired, with their lackluster facial features and lifeless expressions. The lip-syncing and facial animations are particularly disappointing.

In summary

The core gameplay loop of Fallout 4 remains strong, despite the fact that the surrounding adventure is starting to show its age, nearly ten years after its initial release. The addition of a smooth 60-fps performance mode will surely please many returning players. Roaming through post-apocalyptic Boston can still provide some enjoyment, especially with the reliable V.A.T.S. system at your disposal. However, it is undeniable that open-world games have made significant progress since the release of Fallout 4, which some may argue already felt outdated even at its launch in 2015.

Pros:

  • The open-world design is both dense and engaging
  • Engaging progression systems that keep you hooked
  • V.A.T.S. continues to impress
  • The performance on PS5 is impressively smooth
  • Significantly decreased loading times
  • Several poignant narrative moments
  • The soundtrack creates a captivating atmosphere

Cons:

  • Shows signs of significant deterioration in various aspects
  • Unremarkable side quests and forgettable characters
  • Lacking depth in the realm of role-playing
  • An abundance of mundane tasks
  • The character models are visually unappealing

Good 7/10

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Gaming

Star Wars Jedi: Survivor Review

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Star Wars is one of the few pop culture franchises that won’t die. Andor shows that even in the galaxy far, far away, good stories can be told. After the controversial Star Wars Battlefront 2, Star Wars Jedi: Fallen Order delivered a great game. Star Wars games are better three-and-a-half years later.

Star Wars Jedi: Survivor, like God of War Ragnarok, may appear like a retread, but play it to find how much better it is. Cal Kestis’ story continues with new planets, side content, and quality of life improvements. Star Wars Jedi: Survivor is one of the franchise’s best games.

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Our brief review process always agreed. We only confirmed it 24 hours ago. Before a Day 0 patch, frame rate drops and screen tearing were severe. We loved the experience, but the launch was unacceptable. Version 1.02 saved Star Wars Jedi: Survivor in the final hour.

Performance Mode now mostly hits 60 frames per second at 1440p resolution. The occasional frame rate drop is nothing compared to what was standard before. Screen tearing is also gone.

However, the smooth frame rate makes Star Wars Jedi: Survivor easier to enjoy without any issues. Its vast worlds and breezier Dark Souls formula return. The Pyloon’s Saloon on Koboh is your home base for a long list of side content and collectibles.

Cal arrives on the backwaters planet to repair his ship after a story-focused introduction. One of the game’s most satisfying loops is reviving Rambler’s Reach Outpost, which becomes more important later. You can recruit and bring friends to the cantina by doing quests and meeting people. Exploration becomes more rewarding with the promise of new conversations and more missions if you meet a friendly person.

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Characters make the story. While your goal of a new Jedi home on Tanalorr is intriguing, it’s the Mantis crew and Pyloon’s Saloon that will make you care. They’re charming, funny, and worth talking to.

Even if you don’t find a new home base, exploration is addictive, giving you one more place to search. With verticality and a large map, you could easily double the 25 hours it takes to beat the story.

Compared to Jedi: Fallen Order, combat hasn’t been expanded, but a new stance system lets you choose a lightsaber and control its use. Dual wielding, twin blades, and blaster use depend on the opponent and number of them. It expands your Force experience.

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Meditation Points serve as Bonfires, death resets experience points, and the game has a slightly higher difficulty curve than other action-adventure games. You can customize the experience with multiple difficulty options.

Respawn Entertainment also brings back Metroidvania, teasing later powers and abilities in early areas. Puzzles are challenging and add to the exploration loop. The prize is customizing Cal, BD-1, and your lightsaber.

Star Wars’ quirky dialogue and music complete it. The former is stunning, with film-like tracks. Jedi: Survivor’s best feature is the latter. Before combat, droids and stormtroopers will talk about how they’ll kill the Jedi, only to be stabbed by a lightsaber seconds later. Good stuff.

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Visuals aren’t. They’re inconsistent: cutscenes look great but gameplay doesn’t. In-game action could never match the game’s 147GB cutscenes. The PS5 version should support the DualSense controller, but its features are rarely used. Haptic feedback and adaptive trigger resistance rarely occur when using the Force.

Conclusion
Star Wars Jedi: Survivor, like any good sequel, builds on the first game and improves it. Combat is fun and has more options, exploration is amazing, and Metroidvania puzzles and rewards are satisfying. It adds another crowning moment to 2023.

Pro:

  • Worthy sequel
  • Fun combat
  • Enchanting discovery
  • Fun puzzles
  • Fantastic cast
  • Music and witty dialogue

Cons:

  • Minor framerate issues
  • Visuals vary

Excellent 9/10

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Gaming

The Season 3 DMZ Bundle in Call of Duty Warzone 2 has been labeled as ‘Pay-to-Win’ by some players

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Activision is facing criticism once again as players of Call of Duty and Warzone 2 are accusing the company of introducing a “pay-to-win” bundle in the game’s real-money marketplace.

The Season 3 update in DMZ introduced a new progression system, as stated in the patch notes.

  • It appears that the player’s usage of individual operators results in their activation for active duty. It is important to note that despite starting with 3 slots, only one Active Duty slot can be equipped simultaneously by players.
  • It is worth noting that Active Duty Operators possess distinct persistent items, including Exfil Streak, Dog Tag Rarity, Backpack Type, Killstreak, Gas Mask, and Self Revive.
  • It is imperative to note that in the event of a failed exfiltration, the gear, streak, and Dog Tag rarity of the specific Operator responsible will be reset. It is imperative to note that only the mentioned Operators will remain unaffected.

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The only way to access more Active Duty Operator Slots and gain an advantage over your competitors is by paying a significant amount of money for exclusive perks. The development was met with disappointment from fans in the game’s subreddit, as anticipated. However, there were also instances of frivolity.

I would like to thank Activision for curing me of my Warzone addiction
by u/TheEternalGazed in CODWarzone

I would like to thank Activision for curing me of my Warzone addiction
by u/TheEternalGazed in CODWarzone

The reaction of the authorities is yet to be observed, considering the update was only released yesterday. Players have listed other grievances in similar threads.

 

Welcome to the ✨New Era✨ of CoD
by u/aur0n in CODWarzone

All the P2W DMZ benefits IW added with today’s update
by u/TheRealPdGaming in CODWarzone

The question of whether fairness truly exists in the contexts of love and war is a matter of great debate and scrutiny. The question of whether or not these Active Duty Operator Slots can be accurately labeled as pay-to-win is a matter that warrants critical examination.

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