I really enjoyed Destiny, but I didn’t play it nearly as much as you’d think I would. It has everything I want in a game: engaging gameplay, content that incentivises long term play, and a satisfying (and frustrating, at times) gear grind. The main reason I didn’t play it more than I did, however, was that there was no way for me to play with my partner. There’s very little reason to own two Playstation 4’s, and with no cross-platform servers I was unable to play a game I enjoyed with my favorite person. When I heard the announcement of Destiny 2 on PC, I was extremely excited. It seems from initial reports that this will be no simple port from the console versions. Graphically, it blows the two consoles out of the water and brings true meaning to the phrase “PC Master Race.”
The announcement of Destiny 2 on PC was exciting, but there’s now news that the PC version of the shooter-turned-mmo will arrive later than the console version. This leaves a good portion of the fan base understandably upset, as they’ll have to wait a decent amount of time to be able to play the game on their platform of choice (Let’s just hope the wait isn’t too long). As reported by PCgamer, Destiny 2 director assured fans that a desire for top-notch quality was at the forefront of the decision to delay the PC release:
“We’re not committed to a PC date yet, but at Bungie we’re totally committed to making a PC build as great as we can…Our partnership with Blizzard and being on Battle.net, we want to make sure that this version of the game has the time it needs to bake in the oven so it’s a delicious piece of bread when it comes out.”
The commitment to quality really shows in the initial gameplay reveal of Destiny 2 on PC. The gameplay settings were locked on medium, but the graphics blew the console versions out of the water. There’s no doubt playing the game on max settings will push your rig to its limits, but if you have the hardware, Destiny 2 on PC will deliver.
The game runs with an uncapped framerate at a 4k resolution, and there was a noticeable disparity in fog and view distance when comparing Destiny 2 on PC with the console versions. For those looking for the best graphics possible, it may be worth it to wait for the eventual release on PC. as mentioned above there’s no confirmed release date, but as soon as we know we’ll publish an update with the new information. Are you guys going to buy Destiny 2 for console on release? Or will you be patient and wait for the graphically superior version on PC. Let us know in the comments below!
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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