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What Gamers Can Expect from the Future of the World of Warcraft

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Blizzard has a metric ton of upcoming content for World of Warcraft players, for those looking forward to the future and for those pining for the past.

World of Warcraft’s upcoming expansion, Battle for Azeroth was announced today at BlizzCon and hearkens back to what made Warcraft popular: the never-ending fight between the Alliance and the Horde. Unlike previous expansions where the two groups teamed up against a greater evil such as The Lich King or the Burning Legion, this expansion’s story goes back to basics and reopens old wounds between Humans (and Night Elves, Dwarves, Gnomes, and Worgen) and Orcs (and Tauren, Goblins, Trolls, and Blood Elves). In Battle for Azeroth, each group will receive its own new continent to explore: the Alliance will get the ancient Human kingdom of Kul Tiras, while the Horde will travel to the Troll empire of Zandalar. Since the new expansion focuses on the Alliance fighting the Horde, it will be up to players to make as many allies as possible to give their side an advantage in the upcoming war, and this will be done via quests. Alliance players can expect to forge alliances by fending off pirates and hunting giant sea monsters in Kul Tiras, whereas Horde players will gain new allies by fighting traitors and making deals with powerful gods and spirits in Zandalar.

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Each World of Warcraft expansion comes with new features, usually in the form of dungeons and raids, a raised level cap, a PvP map, and plenty of sweet, sweet loot. Battle for Azeroth has all that, and it will give players the option to create new characters allied races, and each race will come with its own abilities and customization options. Right now, Blizzard has only six races in the works, but more are planned for the future; Horde players will be able to make Nightborne, Highmountain Tauren, and Zanadalari Trolls, while Alliance players will gain the option to create Void Elves, Lightforged Draenei, and Dark Iron Dwarves. Also, each race will come with its own unique cosmetic armor that can be unlocked once it is fully leveled. Races aren’t the only unique feature of Battle for Azeroth, though, as players will also discover uncharted islands. Gamers will explore these islands with up to two other players, but no two experiences will be the same; even when players visit the same island twice, they will find new challenges and missions. Furthermore, the expansion will introduce Warfronts, which are basically 20-player co-op raids that use mechanics from the classic Warcraft RTS games.

While World of Warcraft: Battle for Azeroth feels like a return to the beginnings of World of Warcraft; players who want to experience a good old-fashioned Orcs vs. Humans war without having to buy a new expansion will be happy to know that Blizzard is working on its own vanilla server. Going by the name of World of Warcraft: Classic, this server will not have any of the new races, classes, or regions from the expansions. However, we do not know if this server will include any of the graphic and gameplay improvements from the game’s countless expansions and updates. Sadly, this server will be a huge undertaking and probably won’t be ready for a while, but the process can be sped up if anyone who owns one of the original server blades sends it back to Blizzard.

The future of World of Warcraft looks bright thanks to the new expansion and upcoming server. Gamers who want to learn more about the Battle for Azeroth expansion can visit the official site, but those of you who want to know more about World of Warcraft: Classic, we will have more information soon. I hope

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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