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Why Fortnite Is Better On PS4 Than Xbox One Now

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Fortnite PS4 vs Xbox One

Fortnite has dominated the gaming scene for quite some time now, being one of the biggest gaming phenomenons ever. The game is available on multiple platforms, but console gamers have the toughest decision to make when deciding which one to play it on. While the Switch version will get the job done and is great if you want to play on the go, we’ll be focusing on the PS4 and Xbox One versions considering they are superior from a performance standpoint.

Fortnite PS4 vs Xbox One

For those unfamiliar with the game, the Battle Royale mode of Fortnite drops 100 players into a large area as they all battle to be the last man standing. The catch here is that the map is constantly shrinking as a storm slowly moves inward, resulting in players moving closer to each other and forcing shootouts to take place. A game with a map this large and 100 players is going to require solid hardware to play it at an optimal level, and this is where the PlayStation 4 wins out over the Xbox One.

Fortnite simply performs better on PlayStation 4 than on Xbox One, keeping a smooth framerate even during hectic shootouts. The Xbox One version can’t claim the same, as it has the worst performance of all the consoles. Players can expect some framerate dips, and obviously the resolution isn’t as high as that of the PS4’s. This all changes if you’re playing on the Xbox One X compared to the PS4 or even the more powerful PS4 Pro, but considering that the majority of gamers own the standard versions of these consoles we’re focusing on them instead.

The one big win that the Xbox One version had over the PS4 version was that it allowed cross-platform play with all versions of the game, whereas PS4 didn’t. However, that is all changing now as Sony has announced that the first game that will support PS4 cross-play is Fortnite. This means that PS4 players will soon be able to play with Xbox One, Switch, PC and mobile players, which puts PS4 on a level playing field in terms of cross-play functionality support.

A smaller reason the PS4 version wins out over Xbox One has to do with the controllers that each console contains, though this will largely come down to personal preference. Many consider the PS4’s DualShock 4 to be the best controller that Sony has ever released, whereas the Xbox One controller is considered to be a step down from the Xbox 360’s. The PS4’s DualShock 4 triggers feel much better than the Xbox One controller’s bumpers, which makes the PS4 the go-to platform for any kind of shooter. Gunning down your opponents simply feels better on PS4 than it does on Xbox One.

When it comes down to it, if you’ve got a PlayStation 4 and an Xbox One and are debating which platform you should play Fortnite on, PS4 is the clear winner. It looks and performs better on Sony’s console, and with the addition of full cross-play support it will no longer lack anything that any of the other versions of the game have. You can’t go wrong no matter which version of the game you pick, but our pick easily goes to the PS4 version.

As part of the editorial team here at Geekreply, John spends a lot of his time making sure each article is up to snuff. That said, he also occasionally pens articles on the latest in Geek culture. From Gaming to Science, expect the latest news fast from John and team.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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