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The BEST Game Of February 2020 (According To Critics)

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Dreams PS4 best game FEB 2020

2020 isn’t exactly off to a roaring start in terms of great new video games, but that’s usually the case when we’re so early into the new year. While there have been a handful of games that are certainly worth checking out, there hasn’t been an absolute must-play game release… until now. In this article we reveal the best game of February 2020 and the first must-play game of the year according to critics.

If you’ve been paying attention to game reviews or even the YouTube scene, then you’ll likely have an idea of what the game is. Despite being in the headlines for a long time thanks to a beta period last year, the first must-play game of 2020 is none other than Media Molecule’s PS4-exclusive Dreams. It currently has a 90% average on OpenCritic, which easily allows it to stand alone as the best game so far this year. Dreams is hard to really put into a category, because it is simultaneously in a category of its own while also being a part of every category imaginable.

If that last sentence confused you, it’s because Dreams is a game where the player creates their own content via a deep and intuitive game creation engine. Thus, the game truly can be whatever the player wants it to be, from whimsical platformer to an intense FPS and everything in between. The game can be as simple or complex as you want it to be, which is a big part of what makes it so special.

The best part about Dreams is the fact that you are able to upload your creations for others to play, similar to what a game like Super Mario Maker offers. However, the tools offered here allow for so much more freedom. It’s a joy to simply scroll through all of the different (and often bizarre) creations that users have come up with, whether it be a short troll clip that is just there for quick laugh or an in-depth platformer experience that would give fully-fledged AAA games a run for their money.

You never know exactly what to expect when it comes to the all of the different creations that users have come up with, and that’s its main appeal. Considering that the developer has intentions of supporting this game for a very long time, it’s exciting to think about the creations that users will eventually come up with as they become more adept with the tools and more features are added. Regardless of where it eventually ends up, as it stands it is currently the first must-play game of 2020 and the best game of February 2020 easily.

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Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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