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Wo Long: Full Patch Notes for Fallen Dynasty Version 1.04 Are Now Released

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Wo Long: Fallen Dynasty, an excellent action role-playing game, has received a new patch. It will just take a minute to download and install on a PS5, but it contains a number of tweaks and problem fixes.

A few tiny adjustments to a few features should make things run a little bit more smoothly. The best example is that arrows, projectiles, and consumables will now automatically restock from the store whenever you get close to a Battle Flag.You can now switch locks on during several animation sequences, access the travel screen after winning battles, and more thanks to the patch.

Also, a long list of bug fixes should make the game more enjoyable for those who are affected, and certain balancing adjustments have been made to modify the difficulty in specific regions. The following patch notes show what an extensive patch it is:

Adjustments/Additional Features
  • Added a feature that automatically restock arrows/projectiles and consumable items from the storehouse upon accessing a Battle Flag.
  • Made it possible for players to switch lock-on to another target during the animation sequence for Fatal Strikes, deflects (in response to an enemy’s Critical Blow), and Divine Beasts Summons.
  • Made it possible for players to open the Travel screen from the screen that appears after clearing a battlefield (except for main battlefields cleared for the first time), and then select which battlefield they would like to go to next.
  • Added the option to return to the briefing screen before starting Co-op and the option to try the same battlefield again, to the screen that appears after completing a Co-op session.
  • Changed the player’s Morale Rank to 20 while at the base, the hidden village.
  • Made the following adjustments to the difficulty of the sub battlefield “The Tiger’s Loyal Subjects”:
    • Adjustments to the AI
    • Adjustments to damage taken from Critical Blows, the parameters for the increase/decrease of Spirit, etc.
    • Upward adjustment of the Morale Points acquired by players
Major Bug Fixes
  • Fixed crash-prone situations that occurred in certain environments.
  • Fixed a bug that allowed players to enter areas outside of the current stage from certain locations in some stages.
  • Fixed a bug that caused characters to become stuck (in the ground/surrounding objects) in certain locations in some stages, making it impossible for players to progress.
  • Fixed a bug that caused the enemies in some stages to be pushed out of the stage, making it impossible for players to progress.
  • Fixed a bug that caused guest players in Recruit to become unable to progress upon entering a certain house in the sub battlefield “The Lost Sacred Artifact” until the host player opened the door.
  • Fixed a bug that made it possible to exchange items with a Shitieshou every time the player resumes the game from a Battle Flag in the sub battlefield “Fate of the Entertainer.”
  • Fixed a bug that occurred during the battle against Zhang Liang in the main battlefield “Village of Calamity” where, if the player went into Spirit Disruption right when they defeated Zhang Liang’s first form, they would remain in Spirit Disruption at the start of the battle against his second form.
  • Fixed a bug that caused the Spirit Disruption of “Embodiment of Demonic Qi” to last longer.
  • Fixed a bug that could make it impossible for the player to proceed if they summoned the Divine Beast Yinglong right as they died.
  • Fixed a bug in which the magnitudes of special effects on emptied embedment slots would sometimes change when loading save data.
  • Fixed a bug that prevented embedment on locked equipment.
  • Fixed a bug that would sometimes provide fewer embedment slots than there should have been on battlefield clear rewards and accessories in the “Path of the Rising Dragon” difficulty level.
  • Fixed a bug that allowed users to sell equipment registered to favorites.
  • Fixed a bug that caused the effects of the special effect Set Bonus Requirement Mitigation to accumulate.
  • Fixed a bug that prevented players from being able to skip cutscenes upon using certain controls.
  • Fixed a bug that caused the number of arrows/projectiles in the player’s inventory to duplicate under certain conditions.
  • Fixed a bug that would sometimes make it impossible for the player to obtain some trophies/achievements.
    Note: After the update is applied, these trophies/achievements can be obtained by clearing any of the main or sub battlefields.
  • Fixed a bug that prevented players from saving the parameters for the Upper Lip Edge Thickness and the Lower Lip Edge Thickness after selecting Save in Character Creation.
  • Fixed other minor bugs.

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

Consoles

Despite popular belief, PS4 sales in the UK skyrocketed last year

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PS4 sales in the UK climbed by a shocking 633 percent year-over-year in 2023, so apparently the old system isn’t dead yet. The previous year’s very limited supply of the system is likely a major factor in this figure, since the console’s lifespan was drastically reduced because of chip shortages caused by the pandemic. Still, it’s proof that PlayStation’s original platform has unmet demand.

With the very low prices of PS4 software (both in-store and online at the PS Store), this strategy makes a lot of sense. Plus, it’s future-proof, so there’s no harm in stocking up on PS4s while new-gen pricing is still high, since if you decide to switch to a PS5 in the future, you can transfer all of your purchases across. Not to mention that the majority of new releases still come out on the PS4, with several offering free PS5 upgrades.

While the percentage rise may seem huge, real PS4 sales will probably be much lower. It’s a sign that the gadget, which is now a decade old, isn’t completely dead yet, and we expect it to keep receiving maintenance for a while longer. Of course, this is great news for Sony, because the company would rather have PS4 players playing on its last-gen gadget than none at all, even if it would love to have them upgrade to PS5.

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New PS5 firmware is available for download!

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A PS5 firmware update on a cold winter morning is unmatched. The latest PS5 system software update is 23.02–08.40.00 from Sony. Does this one add useful features or just boost system performance?

Though closer to the latter, it’s more than Sony’s favorite patch note. It fixes security issues, improves messages and usability, and boosts system software performance. Official patch notes for this 1.185GB update:

  • We updated system software security
  • We improved system software stability and performance
  • Some screens now have better messages and usability

That’s it. PS5 gets another win to recover from its midweek slump. Do you share our enthusiasm for this firmware update? Comment below. To spice things up, make your comment rhyme.

 

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Baldur’s Gate 3’s Xbox Version Will Help PS5

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Belgian developer Larian Studios’ work on Baldur’s Gate 3’s Xbox Series S version will improve performance on all platforms, including PS5. The game’s fifth major patch, expected to launch this week, will include upgrades and new features. More details will be revealed later today.

Director of Publishing Michael Douse says PS5 performance improvements may be the “least exciting thing” in the title’s next update, so it sounds like a big one. Larian Studios employees are proud of “finally” implementing tweaks, fixes, and changes, Douse says. Later today, we’ll bring you all the Baldur’s Gate 3 update details.

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Those who reached the RPG’s third act have reported technical issues during the narrative’s conclusion, especially in co-op, so today’s update should fix them. New features like a permadeath mode are expected, along with Xbox Series S optimization fixes. What else should be added to the game?

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