Consoles
To keep Apex Legends running for an additional “10 to 15 years,” Respawn opens a third studio

Apex Legends developer Respawn has created a third studio in order to keep the popular battle royale genre running for another “10 to 15 years”. Madison, Wisconsin is where the new studio is situated.
This third studio (the first two being headquartered in Los Angeles and Vancouver) will largely focus on Apex Legends in order to ensure a continuous and, most importantly, sustainable production pipeline. It may, however, contribute to other Respawn products in the future. Ryan Burnett, who previously served as director of engine production at Epic Games and had a distinguished 14-year career at Raven Software, the Call of Duty Studio, will serve as the studio’s head.
Senior VP of operations at Respawn, Daniel Suarez, claims in-depth in an interview with GamesIndustry.biz that “Because we intend to stick with this for the long haul, team health is unquestionably a top priority for us. We’re eager to see Apex become a franchise that endures for ten, fifteen, or more years because we think it will. We can’t just accomplish everything at once, exhaust ourselves, and be unprepared to do it over the long run.”
Consistency (as well as adequate production runway) are essential to make Apex Legends’ 90-day turnaround for new seasons of content realistic. Suarez observes that the introduction of new characters to the game takes a lot longer than you might anticipate “It takes us between a year and a year and a half to become proficient in a Legend. We are therefore making preparations well in advance.”
Only a few weeks ago, parent company EA fired more than 200 Apex Legends quality assurance testers in an impromptu Zoom call, raising concerns among some fans about the game’s future.
Do you support Respawn’s decision to open a third studio? Do you believe Apex Legends will still be around in 15 years?
Consoles
If Not Already Clear, Elder Scrolls 6 Will Skip PlayStation

Despite Microsoft’s acquisition of Bethesda, The Elder Scrolls 6 was not confirmed as an Xbox exclusive a few months ago. This happened because Xbox executive Phil Spencer indicated that target platforms hadn’t been selected yet, but it always felt like he was talking about the game being years away rather than the RPG being on PlayStation.
If you’re still holding out, Microsoft plans to release The Elder Scrolls 6 just on Xbox and PC. Documents from the company’s FTC lawsuit were recently released. In the document, Bethesda’s announced titles (both as a publisher and developer) are listed, and The Elder Scrolls 6 is listed for Xbox, PC, and nothing else.
We expected this, but The Elder Scrolls 6 was announced before Microsoft acquired its developer. The Elder Scrolls is a beloved franchise that’s been on various platforms for generations, so this isn’t Starfield.
However, the game isn’t due until 2026 at the earliest, according to the paper, and who knows what the gaming landscape will be like then.
Consoles
Xbox Nearly Flashed Warner Bros Cash, Sees Nintendo as Holy Grail

Xbox CEO Phil Spencer’s mid-2020 dystopian email suggests the business was interested in buying Warner Bros Interactive and Bethesda. Even more alarming, the CEO calls buying Nintendo a “career moment” and “good for both companies” — and there are even rumors that Microsoft was interested in Valve.
While Spencer warns that acquiring Nintendo would be “hostile action” but “playing the long game”, the unprecedented corporate convergence is shockingly casual. He added: “Nintendo is taking a long time to realize their future is off their hardware. A long time… He even ended the chat with a smiling emoji to make it look more evil.
Spencer claims that Warner Bros Interactive was “gettable” when Microsoft was rumored to acquire it. He adds that “we wouldn’t own any of the IP which hurts long-term flexibility”. Because most Warner Bros Interactive developers work on franchises like Batman, Harry Potter, and others, the studios are worth little without the brands.
The email is over three years old, but it reveals Microsoft’s blasé approach to acquisitions and its goals. While its eventual acquisition of Activision Blizzard may have changed its plans, this leaked exchange suggests that Microsoft will not stop until it has absorbed as much of the industry as possible, even targeting Nintendo.
Consoles
Stig Asmussen Leaving Respawn for Galaxies Unknown

Jedi: Fallen Order and Jedi: Survivor director Stig Asmussen is leaving Respawn Entertainment for unknown reasons. Asmussen had planned a trilogy for Cal Kestis, but it appears another author will need to write it.
Bloomberg reports that an EA spokesperson said: “Stig Asmussen has left Respawn to pursue other adventures, and we wish him the best. Veteran Respawn leaders will lead Star Wars Jedi: Survivor.”
This move is surprising, but Asmussen leaves on a high note. Jedi: Survivor is a great game despite its performance issues, which is rare for a Star Wars game. We’ll see where Asmussen goes, but we’re excited.
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