Consoles
Here Are All the Patch Notes for Elden Ring Version 1.09, Which Adds Ray Tracing on the PS5
The incredibly well-liked open-world RPG Elden Ring’s most recent significant patch has just been made available by Bandai Namco and FromSoftware. The update, which brings the game’s version up to 1.09, is currently accessible across all platforms, including PS5 and PS4, of course. The introduction of ray tracing for the current-gen version is the key headline addition here.
Yeah, reflections that look a lot more real now make it possible to show all those scary, wet caves and shiny surfaces.You will be able to activate this option in the settings after the update. Frame rate and resolution “may be compromised” while ray tracing is utilized, according to Bandai Namco. We don’t know how much it will affect performance, but hopefully not too much.
Even though ray tracing is the main feature here, the patch is big and has a lot of balance changes and bug fixes.Below are the complete patch notes:
Exclusive balancing changes for PvP
The modifications in this section have no impact on solo or cooperative play.
- he Inescapable Frenzy incantation power and grab angle have been increased.
- The Lifesteal Fist skill power, range and grab angle have been increased.
- Decreased the power of two-handed jumping attacks.
- Decreased the power of heavy and heavy running attacks of Fist and Claw weapon types.
- Decreased the power of the Founding Rain of Stars spell.
- Decreased the spell enhancement effect of the Terra Magica spell.
- Decreased the damage and poise damage of the Wave of Gold skill when hitting an opponent over a certain distance.
- Decreased the effectiveness of the Determination and Royal Knight’s Resolve skills.
- Decreased the effects of the Contagious Fury skill of the Jellyfish Shield.
- Decreased the effectiveness of the Claw Talisman.
- Decreased the effectiveness of the Lord of Blood’s Exultation Talisman.
- Decreased the attack power buff granted by the White Mask head armor.
- Decreased the jumping attack damage buff granted by the Raptor’s Black Feathers armor.
- Decreased the damage buff granted by Magic-Shrouding Cracked Tear, Flame-Shrouding Cracked Tear, Lightning-Shrouding Cracked Tear, and Holy-Shrouding Cracked Tear when activated with the Flask of Wondrous Physick.
General balance adjustments
- Added an invincibility window when respawning in the colosseum.
- Increased the scaling of the following attributes when infusing weapons with certain Ashes of War:
- Magic / Fire / Flame Art / Lightning / Sacred
- Increased the attribute scaling of the following weapon types:
- Colossal Sword / Great Axe / Hammer / Flail / Great Hammer / Colossal Weapon
- Increased the speed, range and recovery time of some attacks for the following weapon types:
- Great Hammer / Great Axe / Great Sword / Curved Greatsword
- Flail weapons changes:
- Increased the speed of some attacks.
- Reduced attack recovery time.
- Increased poise when using two-handed attacks.
- Increased running attacks speed and reduced attack recovery time for the following weapon types:
- Straight Sword / Curved Sword / Katana / Twinblade Sword / Axe / Hammer / Halberd
- Increased the first attack speed for the following weapon types:
- Straight Sword / Curved Sword / Whip
- Increased the speed of guard counters for the following weapon types:
- Straight Sword / Great Sword / Colossal Sword / Great Curved Sword / Katana / Twinblade Sword / Axe / Great Axe / Flail / Great Hammer / Spear / Great Spear / Halberd
- Reduced the attack recovery time for Whip weapons.
- Increased the damage of Claw weapons.
- Added Holy damage and Faith scaling to the Great Club.
- Increased damage negation when blocking Holy damage and decreased damage negation when blocking damage from other affinities.
- Increased the effectiveness of the Twinblade Talisman.
- Slightly reduced rolling travel distance for light equipment weights.
- Decreased the hitbox size for some attacks of the following weapon types:
- Thrusting Sword / Heavy thrusting Sword / Spear / Great Spear / Halberd
Ashes of War adjustments
- Lifesteal Fist
- Increased target grab range.
- Surge of Faith
- Increased projectile generation speed.
- Flame Spit
- Increased the guard speed and blocking amount of the skill.
- Adjusted the angle of the fireball.
- Tongues of Fire
- Increased the guard speed and blocking amount of the skill.
- Great Oracular Bubble
- Increased projectile generation speed and reduced the recovery time.
- Viper Bite
- Reduced the time before rolling is possible after using the skill.
- Shriek of Milos
- Increased close range poise damage.
- Spearcall Ritual
- Increased projectile generation speed.
- Cursed-Blood Slash
- Increased projectile generation speed and reduced the recovery time.
- Gold Breaker
- Reduced the recovery time.
- I Command Thee, Kneel!
- Increased attack generation speed.
- Starcaller Cry
- Increased the speed of follow-up attacks.
- Spinning Wheel
- Increased attack generation speed.
- Added a roll & heavy attack cancel timing while using the skill.
Bug Fixes
- Fixed a bug where the Scarlet rot status buildup was not properly reflected when giving the Antspur Rapier a Cold affinity.
- Fixed a bug where the Scarlet rot status buildup was not properly reflected when giving the Rotten Greataxe a Blood affinity.
- Fixed a bug where some attacks of the Partisan, Death Ritual Spear, and Lucerne had unexpected Physical attack scaling.
- Fixed a bug where the Nightrider Glaive did not increase the damage of horseback attacks.
- Fixed a bug where the Duelist Greataxe and Rotten Greataxe did not increase the damage of charged attacks.
- Fixed a bug where the Roar Medallion Talisman effect didn’t increase the power of some incantations.
- Fixed a bug that reduced the power of some skills while under the Golden Vow effect.
- Fixed a bug that caused the effects the Determination and Royal Knight’s Resolve skills when casted from a left-handed weapon to be added to other skills casted with a right-handed weapon.
- Fixed a bug that reduced the critical hit power of right-handed weapons while having Determination or Royal Knight’s Resolve active on a left-handed weapon.
- Fixed a bug where status build-ups were unintentionally added to some Weapon Skills
- Fixed a bug where the power and special effects of a left-handed weapon could be added to a skill cast with a right-handed weapon.
- Fixed a bug that caused an equipped Sacrificial Twig to be consumed when a player died in the Colosseum.
- Fixed the camera positioning when respawning in the Colosseum.
- Fixed a bug where a player could receive credit for a kill in the Colosseum when dying due to the Death status effect, instead of the player who inflicted that status effect.
- Improved stability in Colosseum matchmaking.
- Fixed a bug related to level correction when an invader used the Phantom Bloody Finger.
- Fixed a bug that could cause disconnections with other players in certain locations during multiplayer.
- Improved online multiplayer stability.
- [PS4] Fixed a bug that occurred when using the Finger Severer on summoned NPCs while offline that could cause the game to crash.
- Fixed a bug related to some enemies not rendering or behaving as expected.
- Several performance improvements and other bug fixes.
What a patch that is! While we wait for the release of the eagerly awaited DLC, Shadow of the Erdtree, it makes sense to get the game in tip-top shape. Will you use ray tracing on the PS5 to play Elden Ring?
Consoles
Despite popular belief, PS4 sales in the UK skyrocketed last year
PS4 sales in the UK climbed by a shocking 633 percent year-over-year in 2023, so apparently the old system isn’t dead yet. The previous year’s very limited supply of the system is likely a major factor in this figure, since the console’s lifespan was drastically reduced because of chip shortages caused by the pandemic. Still, it’s proof that PlayStation’s original platform has unmet demand.
With the very low prices of PS4 software (both in-store and online at the PS Store), this strategy makes a lot of sense. Plus, it’s future-proof, so there’s no harm in stocking up on PS4s while new-gen pricing is still high, since if you decide to switch to a PS5 in the future, you can transfer all of your purchases across. Not to mention that the majority of new releases still come out on the PS4, with several offering free PS5 upgrades.
While the percentage rise may seem huge, real PS4 sales will probably be much lower. It’s a sign that the gadget, which is now a decade old, isn’t completely dead yet, and we expect it to keep receiving maintenance for a while longer. Of course, this is great news for Sony, because the company would rather have PS4 players playing on its last-gen gadget than none at all, even if it would love to have them upgrade to PS5.
Consoles
New PS5 firmware is available for download!
A PS5 firmware update on a cold winter morning is unmatched. The latest PS5 system software update is 23.02–08.40.00 from Sony. Does this one add useful features or just boost system performance?
Though closer to the latter, it’s more than Sony’s favorite patch note. It fixes security issues, improves messages and usability, and boosts system software performance. Official patch notes for this 1.185GB update:
- We updated system software security
- We improved system software stability and performance
- Some screens now have better messages and usability
That’s it. PS5 gets another win to recover from its midweek slump. Do you share our enthusiasm for this firmware update? Comment below. To spice things up, make your comment rhyme.
Consoles
Baldur’s Gate 3’s Xbox Version Will Help PS5
Belgian developer Larian Studios’ work on Baldur’s Gate 3’s Xbox Series S version will improve performance on all platforms, including PS5. The game’s fifth major patch, expected to launch this week, will include upgrades and new features. More details will be revealed later today.
Director of Publishing Michael Douse says PS5 performance improvements may be the “least exciting thing” in the title’s next update, so it sounds like a big one. Larian Studios employees are proud of “finally” implementing tweaks, fixes, and changes, Douse says. Later today, we’ll bring you all the Baldur’s Gate 3 update details.
Those who reached the RPG’s third act have reported technical issues during the narrative’s conclusion, especially in co-op, so today’s update should fix them. New features like a permadeath mode are expected, along with Xbox Series S optimization fixes. What else should be added to the game?
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