Gaming
Rainbow Six: Siege Kicks Off the Inside the Rainbow Trailer Series
Ubisoft Kicks off the Rainbow Six: Siege Official Inside the Rainbow Trailer Series with the British Counter Terrorist Unit
Tom Clancy’s Rainbow Six series has been out of sight for some time now making any news about the upcoming Rainbow Six: Siege cause for excitement. Announced at last years E3 Ubisoft has released few details about the game since then, only letting a trailer and few sparse details into the wild. All of that is about to change with the kick off of the Inside the Rainbow Trailer series that will introduce gamers to the operators they’ll be playing as. Ubisoft started the trailer series off today with the British Counter Terrorist Unit.
Narrated by a member of the unit whose identity is hidden the trailer starts off by giving gamers background on the unit. Doing a short introduction to the members they’ll be working with: Smoke, Thatcher, Mute, and Sledge. Each member seems to have gotten their nickname based on their skills; especially Sledge who lives up to his name with the massive hammer he packs into every battle. Thankfully the action quickly picks up showing the take down of a plan that’s apparently been captured by a terrorist group.
As they move into the plane its difficult to tell what might be a cut scene and what could be game play footage. The first person perspective at several points in the trailer point to actual game play; if that’s true then Rainbow Six Siege is shaping up to be a stunning game visually. Of course gamers are going to be wary of believing anything they see in a trailer, they’ve been tricked too often by CGI. The fact that the trailer never says what we’re seeing is being generated by the in-game engine certainly doesn’t help matters. Odds are the Inside the Rainbow trailers are just a way to get gamers pumped for the Rainbow Six: Siege.
In that area the British Counter Terrorist trailer does a fantastic job. Even if the action we’re seeing isn’t generated by the game’s engine it still shows off what gamers will be doing in Rainbow Six: Siege. Watching the four man team burst into the plane having Sledge take his namesake hammer to a barrier is a sight to behold. It’s easy to see that the dev team hit the feel of being a counter terrorist unit on the head. The action is incredibly fast paced with the team using their individual skills to make short work of the enemy.
Thankfully this is only the first of the Inside the Rainbow trailers we will be seeing. Ubisoft has teams from the US, France, Germany, and more they’ll be introducing gamers to soon. In the meantime gamers still have a chance to jump into the upcoming closed beta by pre-ordering Rainbow Six: Siege. Giving us all a chance to actually get a taste of the game before its release to see if it can come close to the hype. It will be dropping on the Xbox One, PS4, and PC Fall 2o15.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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