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Play XCOM for free in browser right now

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Thank me later.

HTML5 is a markup language that’s gotten people excited. Very excited. The list of games and experiments and designs people have made within the framework is massive and crazy and worth a google all its own. Here, I did it for you.

But the highlight for the geeky-gamers amongst us is how it’s been used to port some classic PC games to browser. RTS forebear Dune, Transport Tycoon Deluxe received the treatment.

Now you can play the best tactical strategy / base management / alien blasting game of all time, UFO: Enemy Unknown, in browser thanks to HTML5 and some dedicated coders.

In case you’re an alien, or have no soul, XCOM is a legendary  triumph of quality. Forget the incredible tactics-based gameplay, or massive amount of upgrades, and instead realize this is arguably one of the spookiest, high-stakes games of all times. With customizable bases, loadouts, spooky noises, and terrifying alien designs, you truly feel like the weight of the world, and the fate of humanity is on your shoulders.

Play it in the dark, on your laptop, on your back porch – tonight, and see how long it takes to get goosebumps

Up until recently it was thought we’d never get another XCOM game as good as this one, but the 2012 XCOM: Enemy Unknown was a welcome return to form for the franchise. Still, the version emulated in browser is a special one and a bonafide PC classic everyone should play if given the chance. And you now have the chance. Play, love it, never look at the skies the same way again.

Paul Meekin is a media sponge, video editor, review writer, and former producer for "Ebert Presents At The Movies", in addition to working for decade in tech support, he's written movie, game, and TV reviews for a variety of outlets.

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Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

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Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.

According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.

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More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.

Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!

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Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.

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Techland Shows Durable Dying Light 2 Content Roadmap

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Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.

IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.

Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.

Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?

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Epic to Globalize V-Buck Price Hike

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Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.

Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.

Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).

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How do you view Epic’s timing and pricing increase?

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